[Bf-docboard-svn] bf-manual: [8020] branches/blender-2.93-release/blender_docs/manual/modeling/meshes: Cleanup: Split operators into two headings
Aaron Carlisle
noreply at blender.org
Wed May 12 23:09:32 CEST 2021
Revision: 8020
https://developer.blender.org/rBM8020
Author: Blendify
Date: 2021-05-12 23:09:32 +0200 (Wed, 12 May 2021)
Log Message:
-----------
Cleanup: Split operators into two headings
Modified Paths:
--------------
branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst
branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst
Modified: branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst 2021-05-12 21:06:00 UTC (rev 8019)
+++ branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst 2021-05-12 21:09:32 UTC (rev 8020)
@@ -11,7 +11,7 @@
Reverse Colors
Flips the direction of Vertex Colors inside the selected faces.
Rotate/Reverse UVs
- See :ref:`uv-image-rotate-reverse-uvs`.
+ See :ref:`bpy.ops.mesh.uvs_reverse`.
Mark Freestyle Face
Todo.
Clear Freestyle Face
Modified: branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst 2021-05-12 21:06:00 UTC (rev 8019)
+++ branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst 2021-05-12 21:09:32 UTC (rev 8020)
@@ -425,11 +425,9 @@
===========
.. _bpy.ops.mesh.uvs_rotate:
-.. _bpy.ops.mesh.uvs_reverse:
-.. _uv-image-rotate-reverse-uvs:
-Rotate UVs & Reverse UVs
-------------------------
+Rotate UVs
+----------
.. admonition:: Reference
:class: refbox
@@ -436,7 +434,7 @@
:Editor: 3D Viewport
:Mode: Edit Mode
- :Menu: :menuselection:`Face --> Face Data --> Rotate UVs/Reverse UVs`
+ :Menu: :menuselection:`Face --> Face Data --> Rotate UVs`
The orientation of the UV texture is defined by each face.
If the image is, for example, upside down or laying on its side,
@@ -443,5 +441,18 @@
use the :menuselection:`Face --> Rotate UVs` (in the 3D Viewport in Face Select mode)
menu to rotate the UVs per face in 90-degree turns.
+
+.. _bpy.ops.mesh.uvs_reverse:
+
+Reverse UVs
+-----------
+
+.. admonition:: Reference
+ :class: refbox
+
+ :Editor: 3D Viewport
+ :Mode: Edit Mode
+ :Menu: :menuselection:`Face --> Face Data --> Reverse UVs`
+
The :menuselection:`Face --> Reverse UVs` tool mirrors the UVs per face,
which flips the image over, showing you the image reversed.
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