[Bf-docboard-svn] bf-manual: [8020] branches/blender-2.93-release/blender_docs/manual/modeling/meshes: Cleanup: Split operators into two headings

Aaron Carlisle noreply at blender.org
Wed May 12 23:09:32 CEST 2021


Revision: 8020
          https://developer.blender.org/rBM8020
Author:   Blendify
Date:     2021-05-12 23:09:32 +0200 (Wed, 12 May 2021)
Log Message:
-----------
Cleanup: Split operators into two headings

Modified Paths:
--------------
    branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst
    branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst

Modified: branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst	2021-05-12 21:06:00 UTC (rev 8019)
+++ branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/face/face_data.rst	2021-05-12 21:09:32 UTC (rev 8020)
@@ -11,7 +11,7 @@
 Reverse Colors
    Flips the direction of Vertex Colors inside the selected faces.
 Rotate/Reverse UVs
-   See :ref:`uv-image-rotate-reverse-uvs`.
+   See :ref:`bpy.ops.mesh.uvs_reverse`.
 Mark Freestyle Face
    Todo.
 Clear Freestyle Face

Modified: branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst	2021-05-12 21:06:00 UTC (rev 8019)
+++ branches/blender-2.93-release/blender_docs/manual/modeling/meshes/uv/editing.rst	2021-05-12 21:09:32 UTC (rev 8020)
@@ -425,11 +425,9 @@
 ===========
 
 .. _bpy.ops.mesh.uvs_rotate:
-.. _bpy.ops.mesh.uvs_reverse:
-.. _uv-image-rotate-reverse-uvs:
 
-Rotate UVs & Reverse UVs
-------------------------
+Rotate UVs
+----------
 
 .. admonition:: Reference
    :class: refbox
@@ -436,7 +434,7 @@
 
    :Editor:    3D Viewport
    :Mode:      Edit Mode
-   :Menu:      :menuselection:`Face --> Face Data --> Rotate UVs/Reverse UVs`
+   :Menu:      :menuselection:`Face --> Face Data --> Rotate UVs`
 
 The orientation of the UV texture is defined by each face.
 If the image is, for example, upside down or laying on its side,
@@ -443,5 +441,18 @@
 use the :menuselection:`Face --> Rotate UVs` (in the 3D Viewport in Face Select mode)
 menu to rotate the UVs per face in 90-degree turns.
 
+
+.. _bpy.ops.mesh.uvs_reverse:
+
+Reverse UVs
+-----------
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Editor:    3D Viewport
+   :Mode:      Edit Mode
+   :Menu:      :menuselection:`Face --> Face Data --> Reverse UVs`
+
 The :menuselection:`Face --> Reverse UVs` tool mirrors the UVs per face,
 which flips the image over, showing you the image reversed.



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