[Bf-docboard-svn] bf-manual: [8008] branches/blender-2.93-release/blender_docs/manual/animation/armatures/properties/display.rst: Armature: Add Display Axis Offset
Aaron Carlisle
noreply at blender.org
Sat May 8 00:53:29 CEST 2021
Revision: 8008
https://developer.blender.org/rBM8008
Author: Blendify
Date: 2021-05-08 00:53:28 +0200 (Sat, 08 May 2021)
Log Message:
-----------
Armature: Add Display Axis Offset
rB74d5a93b2bf7806993d9baa24fd35228e52c4970
Modified Paths:
--------------
branches/blender-2.93-release/blender_docs/manual/animation/armatures/properties/display.rst
Modified: branches/blender-2.93-release/blender_docs/manual/animation/armatures/properties/display.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/animation/armatures/properties/display.rst 2021-05-07 11:15:40 UTC (rev 8007)
+++ branches/blender-2.93-release/blender_docs/manual/animation/armatures/properties/display.rst 2021-05-07 22:53:28 UTC (rev 8008)
@@ -99,13 +99,9 @@
The same armature in Edit Mode.
-.. _bpy.types.Armature.show_axes:
-
Show
Names
Displays the name of each bone.
- Axes
- When enabled, the (local) axes of each bone are displayed (only relevant for *Edit Mode* and *Pose Mode*).
Shapes
When enabled, the default standard bone shape is replaced,
in *Object Mode* and *Pose Mode*, by the shape of a chosen object
@@ -118,3 +114,12 @@
the solid objects (meshes, surfaces, ...). I.e. they will always be visible and selectable
(this is the same option as the one found in the *Display* panel of the *Object data* tab).
Very useful when not in *Wireframe* mode.
+
+.. _bpy.types.Armature.show_axes:
+
+Axis
+ When enabled, the (local) axes of each bone are displayed (only relevant for *Edit Mode* and *Pose Mode*).
+
+ Position
+ The position for the axes display on the bone.
+ Increasing the value moves it closer to the tip; decreasing moves it closer to the root.
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