[Bf-docboard-svn] bf-manual: [7901] trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives: Mesh Primitive Nodes: use field lists for enums

Aaron Carlisle noreply at blender.org
Thu Mar 25 21:30:21 CET 2021


Revision: 7901
          https://developer.blender.org/rBM7901
Author:   Blendify
Date:     2021-03-25 21:30:21 +0100 (Thu, 25 Mar 2021)
Log Message:
-----------
Mesh Primitive Nodes: use field lists for enums

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst	2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst	2021-03-25 20:30:21 UTC (rev 7901)
@@ -30,15 +30,11 @@
 Fill Type
    How the circle is filled with faces.
 
-   None
-      Output just the edge ring without any faces.
+   :None: Output just the edge ring without any faces.
+   :N-Gon: Fill the circle with a single face.
+   :Triangles: Fill the circle with triangles connected to a new vertex at the origin.
 
-   N-Gon
-      Fill the circle with a single face.
 
-   Triangles
-      Fill the circle with triangles connected to a new vertex at the origin.
-
 Outputs
 =======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst	2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst	2021-03-25 20:30:21 UTC (rev 7901)
@@ -41,16 +41,11 @@
 Fill Type
    How the circles at the top and bottom are filled with faces when their radius is larger than zero.
 
-   None
-      Do not fill the circles.
+   :None: Do not fill the circles.
+   :N-Gon: Fill the circles with a single face.
+   :Triangles: Fill the circles with triangles connected to a new vertex on the Z axis.
 
-   N-Gon
-      Fill the circles with a single face.
 
-   Triangles
-      Fill the circles with triangles connected to a new vertex on the Z axis.
-
-
 Outputs
 =======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst	2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst	2021-03-25 20:30:21 UTC (rev 7901)
@@ -35,16 +35,11 @@
 Fill Type
    How the circles at the top and bottom are filled with faces when their radius is larger than zero.
 
-   None
-      Do not fill the circles.
+   :None: Do not fill the circles.
+   :N-Gon: Fill the circles with a single face.
+   :Triangles: Fill the circles with triangles connected to a new vertex on the Z axis.
 
-   N-Gon
-      Fill the circles with a single face.
 
-   Triangles
-      Fill the circles with triangles connected to a new vertex on the Z axis.
-
-
 Outputs
 =======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst	2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst	2021-03-25 20:30:21 UTC (rev 7901)
@@ -43,23 +43,17 @@
 Mode
    Inputs to use to control the line.
 
-   Offset
-      Specify the offset from one vertex to the next.
+   :Offset: Specify the offset from one vertex to the next.
+   :End Points: Specify the start and end point of the line.
 
-   End Points
-      Specify the start and end point of the line.
-
 Count Mode
    Determines how the number of vertices is choosen.
    This is only available when the mode is set to *End Points*.
 
-   Count
-      Specify the total number of vertices.
+   :Count: Specify the total number of vertices.
+   :Resolution: Specify the distance between vertices.
 
-   Resolution
-      Specify the distance between vertices.
 
-
 Outputs
 =======
 



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