[Bf-docboard-svn] bf-manual: [7901] trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives: Mesh Primitive Nodes: use field lists for enums
Aaron Carlisle
noreply at blender.org
Thu Mar 25 21:30:21 CET 2021
Revision: 7901
https://developer.blender.org/rBM7901
Author: Blendify
Date: 2021-03-25 21:30:21 +0100 (Thu, 25 Mar 2021)
Log Message:
-----------
Mesh Primitive Nodes: use field lists for enums
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst 2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/circle.rst 2021-03-25 20:30:21 UTC (rev 7901)
@@ -30,15 +30,11 @@
Fill Type
How the circle is filled with faces.
- None
- Output just the edge ring without any faces.
+ :None: Output just the edge ring without any faces.
+ :N-Gon: Fill the circle with a single face.
+ :Triangles: Fill the circle with triangles connected to a new vertex at the origin.
- N-Gon
- Fill the circle with a single face.
- Triangles
- Fill the circle with triangles connected to a new vertex at the origin.
-
Outputs
=======
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst 2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst 2021-03-25 20:30:21 UTC (rev 7901)
@@ -41,16 +41,11 @@
Fill Type
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- None
- Do not fill the circles.
+ :None: Do not fill the circles.
+ :N-Gon: Fill the circles with a single face.
+ :Triangles: Fill the circles with triangles connected to a new vertex on the Z axis.
- N-Gon
- Fill the circles with a single face.
- Triangles
- Fill the circles with triangles connected to a new vertex on the Z axis.
-
-
Outputs
=======
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst 2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst 2021-03-25 20:30:21 UTC (rev 7901)
@@ -35,16 +35,11 @@
Fill Type
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- None
- Do not fill the circles.
+ :None: Do not fill the circles.
+ :N-Gon: Fill the circles with a single face.
+ :Triangles: Fill the circles with triangles connected to a new vertex on the Z axis.
- N-Gon
- Fill the circles with a single face.
- Triangles
- Fill the circles with triangles connected to a new vertex on the Z axis.
-
-
Outputs
=======
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst 2021-03-25 20:16:18 UTC (rev 7900)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/line.rst 2021-03-25 20:30:21 UTC (rev 7901)
@@ -43,23 +43,17 @@
Mode
Inputs to use to control the line.
- Offset
- Specify the offset from one vertex to the next.
+ :Offset: Specify the offset from one vertex to the next.
+ :End Points: Specify the start and end point of the line.
- End Points
- Specify the start and end point of the line.
-
Count Mode
Determines how the number of vertices is choosen.
This is only available when the mode is set to *End Points*.
- Count
- Specify the total number of vertices.
+ :Count: Specify the total number of vertices.
+ :Resolution: Specify the distance between vertices.
- Resolution
- Specify the distance between vertices.
-
Outputs
=======
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