[Bf-docboard-svn] bf-manual: [7817] trunk/blender_docs/manual/addons/object/skinify.rst: Fix T86415: Requesting Corrections to 'Skinify' Documentation

Aaron Carlisle noreply at blender.org
Wed Mar 10 23:45:39 CET 2021


Revision: 7817
          https://developer.blender.org/rBM7817
Author:   Blendify
Date:     2021-03-10 23:45:39 +0100 (Wed, 10 Mar 2021)
Log Message:
-----------
Fix T86415: Requesting Corrections to 'Skinify' Documentation

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/object/skinify.rst

Modified: trunk/blender_docs/manual/addons/object/skinify.rst
===================================================================
--- trunk/blender_docs/manual/addons/object/skinify.rst	2021-03-10 19:50:22 UTC (rev 7816)
+++ trunk/blender_docs/manual/addons/object/skinify.rst	2021-03-10 22:45:39 UTC (rev 7817)
@@ -14,7 +14,7 @@
 ==========
 
 - Open Blender and go to Preferences then the Add-ons tab.
-- Click Object then Scatter Objects to enable the script.
+- Click Object then Skinify Rig to enable the script.
 
 
 Usage
@@ -22,9 +22,8 @@
 
 Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover.
 If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help.
-If your doing this to create your own "Skinify Guy" you can also delete bones.
+If you are doing this to create your own "Skinify Guy" you can also delete bones.
 It will work with custom shapes but results may vary.
-More to come...
 
 .. seealso::
 



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