[Bf-docboard-svn] bf-manual: [8197] trunk/blender_docs/manual: some fixes

Tobias Heinke noreply at blender.org
Mon Jul 12 01:20:25 CEST 2021


Revision: 8197
          https://developer.blender.org/rBM8197
Author:   TobiasH
Date:     2021-07-12 01:20:24 +0200 (Mon, 12 Jul 2021)
Log Message:
-----------
some fixes

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/import_export/anim_bvh.rst
    trunk/blender_docs/manual/addons/import_export/images_as_planes.rst
    trunk/blender_docs/manual/addons/import_export/node_shaders_info.rst
    trunk/blender_docs/manual/addons/rigging/rigify/index.rst
    trunk/blender_docs/manual/animation/constraints/interface/common.rst
    trunk/blender_docs/manual/animation/constraints/transform/copy_transforms.rst
    trunk/blender_docs/manual/editors/clip/display/clip_display.rst
    trunk/blender_docs/manual/editors/clip/introduction.rst
    trunk/blender_docs/manual/editors/outliner/interface.rst
    trunk/blender_docs/manual/files/import_export/alembic.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/bezier_segment.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/circle.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/quadratic_bezier.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/spiral.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/star.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/output/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/output/viewer.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/utilities/float_to_int.rst
    trunk/blender_docs/manual/modeling/meshes/properties/object_data.rst
    trunk/blender_docs/manual/physics/baking.rst
    trunk/blender_docs/manual/physics/fluid/type/domain/guides.rst
    trunk/blender_docs/manual/render/cycles/gpu_rendering.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/tools/multires_displacement_eraser.rst
    trunk/blender_docs/manual/video_editing/introduction.rst

Modified: trunk/blender_docs/manual/addons/import_export/anim_bvh.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/anim_bvh.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/addons/import_export/anim_bvh.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -9,12 +9,8 @@
    :Category:  Import-Export
    :Menu:      :menuselection:`File --> Import/Export --> Motion Capture (.bvh)`
 
-
-Usage
-=====
-
-Used for import/export of .bvh or files with Biovision Hierarchical data
-or data of skeleton (rig) with the animation in it
+Imports or exports bvh-files or files with BioVision Hierarchical data
+or data of a skeleton (rig) including its animation.
 Useful for importing data from motion capture devices.
 
 

Modified: trunk/blender_docs/manual/addons/import_export/images_as_planes.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/images_as_planes.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/addons/import_export/images_as_planes.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -78,10 +78,9 @@
       the main component. This node group is essentially a mix between a Diffuse
       and an Emission shader controlled by a Light Path node.
    Emit
-      Creates a new material for the plane with an
-      :doc:`Emission shader </render/shader_nodes/shader/emission>`
-      node as the main component. The base color of the node comes from
-      an Image Texture node that is linked to the imported image.
+      Creates a new material for the plane with
+      an :doc:`Emission shader </render/shader_nodes/shader/emission>` node as the main component.
+      The base color of the node comes from an Image Texture node that is linked to the imported image.
       The strength can be set.
 
 Override Material

Modified: trunk/blender_docs/manual/addons/import_export/node_shaders_info.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/node_shaders_info.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/addons/import_export/node_shaders_info.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -12,10 +12,8 @@
 
 .. note::
 
-   Currently, only the
-   :doc:`OBJ </addons/import_export/scene_obj>` and
-   :doc:`FBX </addons/import_export/scene_fbx>`
-   IO add-ons uses that method.
+   Currently, only the :doc:`OBJ </addons/import_export/scene_obj>` and
+   :doc:`FBX </addons/import_export/scene_fbx>` IO add-ons uses that method.
 
 .. tip::
 

Modified: trunk/blender_docs/manual/addons/rigging/rigify/index.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/index.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/addons/rigging/rigify/index.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -37,8 +37,8 @@
 Development
 ===========
 
-Developer documentation is available on the
-`Blender Wiki <https://wiki.blender.org/wiki/Process/Addons/Rigify>`__.
+Developer documentation is available on
+the `Blender Wiki <https://wiki.blender.org/wiki/Process/Addons/Rigify>`__.
 
 
 .. admonition:: Reference

Modified: trunk/blender_docs/manual/animation/constraints/interface/common.rst
===================================================================
--- trunk/blender_docs/manual/animation/constraints/interface/common.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/animation/constraints/interface/common.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -106,27 +106,30 @@
    *Pose Space* will have the same effect as *World Space*.
 
 Custom Space
-   The position and orientation is evaluated relative to the current position and orientation of
-   an arbitrary object or bone that is specified via additional input fields that appear when this option is selected.
+   The position and orientation is evaluated relative to the current position and
+   orientation of an arbitrary object or bone that is specified via additional input fields
+   that appear when this option is selected.
    This can be used to evaluate the constraint using an arbitrary coordinate system.
 
 Local Space (Owner Orientation) :guilabel:`Bone Targets Only`
    This space works like *Local Space*, with an additional coordinate space transformation
-   that compensates for the difference in the rest pose orientations of the owner and target
-   bones. If applied as the *Local Space* of the owner, this will produce the same global
-   space movement as the target, provided parents are still at rest pose.
+   that compensates for the difference in the rest pose orientations of the owner and target bones.
+   If applied as the *Local Space* of the owner, this will produce the same global space movement as
+   the target, provided parents are still at rest pose.
 
    This option replaces the following setup with two additional bones:
 
-   1. An extra `child` bone of the `target`, rotated the same as `owner` in rest pose.
-   2. An extra `sibling` bone of the `target`, positioned same as `child` in rest pose and using
-      :doc:`Copy Transforms </animation/constraints/transform/copy_transforms>` in *World Space* from `child`.
-   3. The constraint uses *Local Space* of `sibling`.
+   #. An extra child bone of the target, rotated the same as its owner bone in rest pose.
+   #. An extra sibling bone of the target, positioned same as the child in rest pose
+      and using :doc:`Copy Transforms </animation/constraints/transform/copy_transforms>`
+      in *World Space* from the child.
+   #. The constraint uses *Local Space* of the sibling.
 
    This video demonstrates the difference from ordinary *Local Space*:
 
    .. youtube:: UtqZXs7u2Zw
 
+
 .. _bpy.types.constraint.influence:
 
 Influence

Modified: trunk/blender_docs/manual/animation/constraints/transform/copy_transforms.rst
===================================================================
--- trunk/blender_docs/manual/animation/constraints/transform/copy_transforms.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/animation/constraints/transform/copy_transforms.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -20,9 +20,9 @@
    See :ref:`common constraint properties <rigging-constraints-interface-common-target>` for more information.
 
 Remove Target Shear
-   Removes shearing from the target transformation after the target space conversion, ensuring it consists purely
-   of translation, rotation and scale. Note that :doc:`Copy Rotation </animation/constraints/transform/copy_rotation>`
-   always does this.
+   Removes shearing from the target transformation after the target space conversion,
+   ensuring it consists purely of translation, rotation and scale.
+   Note that :doc:`Copy Rotation </animation/constraints/transform/copy_rotation>` always does this.
 
 Mix
    Specifies how the copied transformation is combined with the existing transformation.

Modified: trunk/blender_docs/manual/editors/clip/display/clip_display.rst
===================================================================
--- trunk/blender_docs/manual/editors/clip/display/clip_display.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/editors/clip/display/clip_display.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -90,11 +90,11 @@
    Names and status for selected tracks are displayed.
 
 3D Markers
-   Makes sense after solving the movie clip,
-   and it works in the following way: the solved position of each track gets
-   projected back to the movie clip and displayed as a small point. The color of the point depends on the distance
-   between the projected coordinate and the original coordinate: if they are close enough, the point is green,
-   otherwise it will be red. This helps to find tracks which were not solved nicely and need to be tweaked.
+   Shows the markers after solving the movie clip, Therefor the solved position of each track is
+   projected back to the movie clip and displayed as a small point.
+   The color of the point depends on the distance between the projected coordinate and
+   the original coordinate: if they are close enough, the point is green, otherwise it will be red.
+   This helps to find tracks which were not solved nicely and need to be tweaked.
 
 Display Thin
    The way in which markers are displayed compact (black outline and yellow foreground color)

Modified: trunk/blender_docs/manual/editors/clip/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/clip/introduction.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/editors/clip/introduction.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -41,7 +41,7 @@
 .. _bpy.ops.clip.lock_selection_toggle:
 
 Toggle Lock Selection :kbd:`L`
-   Makes the editor display selected tracks at the same screen position
+   Display selected tracks at the same screen position
    along the whole footage during playback or tracking.
    This option helps to control the tracking process and
    stop it when the track is starting to slide off or when it jumped.

Modified: trunk/blender_docs/manual/editors/outliner/interface.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/interface.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/editors/outliner/interface.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -90,7 +90,7 @@
 
 All View Layers
    Toggle between only the active or all the :doc:`view layers </scene_layout/view_layers/index>` of the scene.
-   Combined with disabling the Objects filter it gives a compact overview of all the collections in relation
+   Combined with disabling the *Objects* filter it gives a compact overview of all the collections in relation
    to the view layers.
 
 .. _bpy.types.SpaceOutliner.use_filter_collection:

Modified: trunk/blender_docs/manual/files/import_export/alembic.rst
===================================================================
--- trunk/blender_docs/manual/files/import_export/alembic.rst	2021-07-09 23:44:52 UTC (rev 8196)
+++ trunk/blender_docs/manual/files/import_export/alembic.rst	2021-07-11 23:20:24 UTC (rev 8197)
@@ -113,7 +113,7 @@
    Visible Objects

@@ Diff output truncated at 10240 characters. @@


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