[Bf-docboard-svn] bf-manual: [7687] trunk/blender_docs/manual/modeling/geometry_nodes: Merge branch 'blender-2.92-release'

Aaron Carlisle noreply at blender.org
Fri Jan 29 05:37:50 CET 2021


Revision: 7687
          https://developer.blender.org/rBM7687
Author:   Blendify
Date:     2021-01-29 05:37:50 +0100 (Fri, 29 Jan 2021)
Log Message:
-----------
Merge branch 'blender-2.92-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/index.rst

Added Paths:
-----------
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2021-01-29 04:29:11 UTC (rev 7686)
+++ trunk/blender_docs	2021-01-29 04:37:50 UTC (rev 7687)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1 +1 ##
-/branches/blender-2.92-release/blender_docs:7610-7682
\ No newline at end of property
+/branches/blender-2.92-release/blender_docs:7610-7686
\ No newline at end of property
Copied: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,16 @@
+
+###################
+  Attribute Nodes
+###################
+
+.. toctree::
+   :maxdepth: 1
+
+   attribute_compare.rst
+   attribute_fill.rst
+   attribute_math.rst
+   attribute_mix.rst
+   attribute_vector_math.rst
+   attribute_randomize.rst
+   attribute_sample_texture.rst
+   attribute_color_ramp.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/color/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,11 @@
+
+###############
+  Color Nodes
+###############
+
+.. toctree::
+   :maxdepth: 1
+
+   color_ramp.rst
+   combine_rgb.rst
+   separate_rgb.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,10 @@
+
+##################
+  Geometry Nodes
+##################
+
+.. toctree::
+   :maxdepth: 1
+
+   join_geometry.rst
+   transform.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/index.rst	2021-01-29 04:29:11 UTC (rev 7686)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -6,116 +6,25 @@
   Geometry Nodes
 ##################
 
-Nodes can be used to change an object's geometry in a more complex way than regular modifiers.
-To use them add a :doc:`Geometry Nodes Modifier </modeling/modifiers/generate/geometry_nodes>`.
-
-.. figure:: /images/modeling_modifiers_nodes_properties.png
-
-   The properties of a Geometry Nodes modifier in the modifier stack.
-
-
-Attribute
-=========
-
 .. toctree::
-   :maxdepth: 1
+   :maxdepth: 2
 
+   introduction.rst
    attributes_reference.rst
-   attribute/attribute_compare.rst
-   attribute/attribute_fill.rst
-   attribute/attribute_math.rst
-   attribute/attribute_mix.rst
-   attribute/attribute_vector_math.rst
-   attribute/attribute_randomize.rst
-   attribute/attribute_color_ramp.rst
-   attribute/attribute_sample_texture.rst
 
 
-Color
-=====
+Node Types
+==========
 
 .. toctree::
-   :maxdepth: 1
+   :maxdepth: 2
 
-   color/color_ramp.rst
-   color/combine_rgb.rst
-   color/separate_rgb.rst
-
-
-Geometry
-========
-
-Nodes that can operate on different geometry types (volume, mesh).
-
-.. toctree::
-   :maxdepth: 1
-
-   geometry/join_geometry.rst
-   geometry/transform.rst
-
-
-Input
-=====
-
-Nodes used mainly as input to other nodes.
-
-.. toctree::
-   :maxdepth: 1
-
-   input/object_info.rst
-   input/random_float.rst
-   input/value.rst
-   input/vector.rst
-
-
-Mesh
-====
-
-Nodes that only operate on meshes.
-
-.. toctree::
-   :maxdepth: 1
-
-   mesh/boolean.rst
-   mesh/edge_split.rst
-   mesh/subdivision_surface.rst
-   mesh/triangulate.rst
-
-
-Point
-=====
-
-.. toctree::
-   :maxdepth: 1
-
-   point/align_rotation_to_vector.rst
-   point/point_distribute.rst
-   point/point_instance.rst
-   point/point_rotate.rst
-   point/point_scale.rst
-   point/point_separate.rst
-   point/point_translate.rst
-
-
-Utilities
-=========
-
-.. toctree::
-   :maxdepth: 1
-
-   utilities/boolean_math.rst
-   utilities/clamp.rst
-   utilities/float_compare.rst
-   utilities/map_range.rst
-   utilities/math.rst
-
-
-Vector
-======
-
-.. toctree::
-   :maxdepth: 1
-
-   vector/combine_xyz.rst
-   vector/separate_xyz.rst
-   vector/vector_math.rst
+   attribute/index.rst
+   color/index.rst
+   geometry/index.rst
+   input/index.rst
+   mesh/index.rst
+   point/index.rst
+   utilities/index.rst
+   vector/index.rst
+   group.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/input/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,12 @@
+
+###############
+  Input Nodes
+###############
+
+.. toctree::
+   :maxdepth: 1
+
+   object_info.rst
+   random_float.rst
+   value.rst
+   vector.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/introduction.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/introduction.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,32 @@
+
+************
+Introduction
+************
+
+Nodes can be used to change an object's geometry in a more complex way than regular modifiers.
+To use them add a :doc:`Geometry Nodes Modifier </modeling/modifiers/generate/geometry_nodes>`.
+
+.. figure:: /images/modeling_modifiers_nodes_properties.png
+
+   The properties of a Geometry Nodes modifier in the modifier stack.
+
+
+Node Categories
+===============
+
+Attribute
+   Nodes for working with data stored per object element, e.g. vertex groups.
+Color
+   Nodes for modifying color data passed through color sockets.
+Geometry
+   Nodes that can operate on different geometry types (volume, mesh).
+Input
+   Nodes used mainly as input to other nodes.
+Mesh
+   Nodes that only operate on meshes.
+Point
+   Nodes that modify the object elements, e.g. vertices.
+Utilities
+   Nodes with general purpose for modifying data.
+Vector
+   Nodes for modifying vector quantities.

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,12 @@
+
+##############
+  Mesh Nodes
+##############
+
+.. toctree::
+   :maxdepth: 1
+
+   boolean.rst
+   edge_split.rst
+   subdivision_surface.rst
+   triangulate.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/point/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,15 @@
+
+###############
+  Point Nodes
+###############
+
+.. toctree::
+   :maxdepth: 1
+
+   align_rotation_to_vector.rst
+   point_distribute.rst
+   point_instance.rst
+   point_rotate.rst
+   point_scale.rst
+   point_separate.rst
+   point_translate.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/utilities/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,13 @@
+
+###################
+  Utilities Nodes
+###################
+
+.. toctree::
+   :maxdepth: 1
+
+   boolean_math.rst
+   clamp.rst
+   float_compare.rst
+   map_range.rst
+   math.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst (from rev 7686, branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/vector/index.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/vector/index.rst	2021-01-29 04:37:50 UTC (rev 7687)
@@ -0,0 +1,11 @@
+
+################
+  Vector Nodes
+################
+
+.. toctree::
+   :maxdepth: 1
+
+   combine_xyz.rst
+   separate_xyz.rst
+   vector_math.rst



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