[Bf-docboard-svn] bf-manual: [7669] branches/blender-2.92-release/blender_docs/manual: Cleanup: Compile warnings

Aaron Carlisle noreply at blender.org
Mon Jan 25 22:19:47 CET 2021


Revision: 7669
          https://developer.blender.org/rBM7669
Author:   Blendify
Date:     2021-01-25 22:19:46 +0100 (Mon, 25 Jan 2021)
Log Message:
-----------
Cleanup: Compile warnings

Modified Paths:
--------------
    branches/blender-2.92-release/blender_docs/manual/glossary/index.rst
    branches/blender-2.92-release/blender_docs/manual/interface/controls/templates/color_picker.rst

Modified: branches/blender-2.92-release/blender_docs/manual/glossary/index.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/glossary/index.rst	2021-01-25 20:58:47 UTC (rev 7668)
+++ branches/blender-2.92-release/blender_docs/manual/glossary/index.rst	2021-01-25 21:19:46 UTC (rev 7669)
@@ -177,7 +177,7 @@
          Three values often considered as more intuitive (human perception) than the RGB system.
          In this model, colors are represented as :term:`Hue`, :term:`Saturation`, and :term:`Value`.
       HSL
-         Similar to :term:`HSV` except the colors are represented as :term:`Hue`, :term:`Saturation`, and :term:`Luminance`.
+         Similar to *HSV* except the colors are represented as :term:`Hue`, :term:`Saturation`, and :term:`Luminance`.
       YUV
          Luminance-Chrominance standard used in broadcasting analog PAL (European) video.
       YCbCr

Modified: branches/blender-2.92-release/blender_docs/manual/interface/controls/templates/color_picker.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/interface/controls/templates/color_picker.rst	2021-01-25 20:58:47 UTC (rev 7668)
+++ branches/blender-2.92-release/blender_docs/manual/interface/controls/templates/color_picker.rst	2021-01-25 21:19:46 UTC (rev 7669)
@@ -28,7 +28,8 @@
 
       In Blender, the RGB and HSV/HSL values are in Scene Linear color space,
       and are therefore not :term:`Gamma` corrected.
-      On the contrary, *Hex* are automatically :term:`Gamma` corrected for the :term:`sRGB` color space.
+      On the contrary, *Hex* are automatically :term:`Gamma`
+      corrected for the :term:`sRGB Color Space <Color Space>`.
       For more information, see :doc:`Color Management </render/color_management>`.
 
 Color Values
@@ -38,7 +39,7 @@
    Shorthand hex colors are also supported as ``RGB``,
    e.g. dark-yellow ``FFCC00``, can be written as ``FC0``.
 
-   For operations that are capable of using :term:`Alpha`, another slider "A" is added.
+   For operations that are capable of using the :term:`Alpha Channel`, another slider "A" is added.
 
 .. _bpy.ops.ui.eyedropper_color:
 



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