[Bf-docboard-svn] bf-manual: [7640] branches/blender-2.92-release/blender_docs/manual/modeling/modifiers/introduction.rst: Add operator to copy a modifier to all selected objects

Aaron Carlisle noreply at blender.org
Fri Jan 22 19:54:29 CET 2021


Revision: 7640
          https://developer.blender.org/rBM7640
Author:   Blendify
Date:     2021-01-22 19:54:29 +0100 (Fri, 22 Jan 2021)
Log Message:
-----------
Add operator to copy a modifier to all selected objects

rB6fbeb6e2e05408af448e9409f8e7e11470f82db6

Modified Paths:
--------------
    branches/blender-2.92-release/blender_docs/manual/modeling/modifiers/introduction.rst

Modified: branches/blender-2.92-release/blender_docs/manual/modeling/modifiers/introduction.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/modeling/modifiers/introduction.rst	2021-01-22 18:43:34 UTC (rev 7639)
+++ branches/blender-2.92-release/blender_docs/manual/modeling/modifiers/introduction.rst	2021-01-22 18:54:29 UTC (rev 7640)
@@ -103,6 +103,7 @@
 
          Applying a modifier that is not first in the stack will ignore the stack order
          (it will be applied as if it was the first one), and may produce undesired results.
+
    Apply as Shape Key
       Stores the result of that modifier in a new relative :doc:`shape key </animation/shape_keys/introduction>`
       and then deletes the modifier from the modifier stack.
@@ -112,12 +113,20 @@
 
          Even though it should work with any geometry type that supports shape keys,
          currently it will only work with meshes.
+
    Save as Shape Key
       Stores the result of that modifier in a new relative :doc:`shape key </animation/shape_keys/introduction>`
       and keeps the modifier in the modifier stack.
       This is only available with modifiers that do not affect the topology (typically, *Deform* modifiers only).
+
+   .. _bpy.ops.object.modifier_copy_to_selected:
+
+   Copy to Selected
+      Copies the modifier from the :term:`Active` object to all selected objects.
+
    Duplicate :kbd:`Shift-D`
       Creates a duplicate of the modifier just below current one in the stack.
+
    Move to First/Last
       Moves the modifier to the first or last position in the modifier stack.
 



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