[Bf-docboard-svn] bf-manual: [7626] branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer: Add movie image and sound add strip properties

Aaron Carlisle noreply at blender.org
Thu Jan 21 02:30:18 CET 2021


Revision: 7626
          https://developer.blender.org/rBM7626
Author:   Blendify
Date:     2021-01-21 02:30:18 +0100 (Thu, 21 Jan 2021)
Log Message:
-----------
Add movie image and sound add strip properties

Modified Paths:
--------------
    branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst
    branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/movie_image.rst
    branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/sound.rst

Modified: branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst	2021-01-20 23:56:38 UTC (rev 7625)
+++ branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/sidebar/strip.rst	2021-01-21 01:30:18 UTC (rev 7626)
@@ -133,6 +133,9 @@
 Display Waveform
    Display an approximate waveform of the sound file inside of the sound strip.
    The waveform reflects strip volume and its animation using :doc:`keyframes </animation/keyframes/introduction>`.
+
+.. _bpy.types.Sound.use_mono:
+
 Mono
    Mixdown all audio channels into a single one.
 
@@ -150,8 +153,13 @@
 Lock (padlock icon)
    Prevents the strip from being moved (found in the panel header).
 
+.. _bpy.types.Sequence.channel:
+
 Channel
    Changes the channel number, or row, of the strip.
+
+.. _bpy.types.Sequence.frame_start:
+
 Start
    Changes the starting frame number of the strip, which is the same as selecting and moving the strip.
 Duration
@@ -220,5 +228,8 @@
    Path to the sound file used by this :ref:`data-block <ui-data-block>` menu.
 Pack
    Pack sound into the blend-file.
+
+.. _bpy.types.Sound.use_memory_cache:
+
 Caching
    Sound file is decoded and loaded into the RAM.

Modified: branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/movie_image.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/movie_image.rst	2021-01-20 23:56:38 UTC (rev 7625)
+++ branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/movie_image.rst	2021-01-21 01:30:18 UTC (rev 7626)
@@ -14,6 +14,36 @@
    Do not assume your computer or Blender has locked up if nothing happens for awhile.
 
 
+.. _bpy.ops.sequencer.movie_strip_add:
+
+Add Movie Strip
+===============
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Menu:      :menuselection:`Add --> Movie`
+
+Relative Path
+   Store the location of the image file relative to the blend-file.
+
+Start Frame
+   The :ref:`Start Frame <bpy.types.Sequence.frame_start>` to place the left handle of the strip.
+
+Channel
+   The :ref:`Channel <bpy.types.Sequence.channel>` to place the strip.
+
+Replace Selection
+   Replaces the currently selected strips with the new strip
+
+Sound
+   Add a :doc:`Sound Strip </video_editing/sequencer/strips/sound>` that contains the movie's audio track.
+
+Use Movie Framerate
+   Sets the :ref:`Scene Framerate <bpy.types.RenderSettings.fps>` to the framerate encoded in the movie file.
+
+
+
 Example
 =======
 
@@ -62,21 +92,45 @@
    the auto-scaling will be disabled and you can manually re-scale by adding the Transform effect.
 
 
+.. _bpy.ops.sequencer.image_strip_add:
+
 Add Image Strip
 ===============
 
-Placeholder Images
-------------------
+.. admonition:: Reference
+   :class: refbox
 
-Image sequences can use placeholder files.
-This works by enabling *Use placeholders* checkbox when adding an image strip.
-The option detects the frame range of opened images using Blender's frame naming scheme
-(``filename + frame number + .extension``) and makes an image sequence
-with all files in between even if they are missing.
-This allows you to render an image sequence with a few frames missing and
-still the image strip will have the correct range to account for the missing frames displayed as black.
-When the missing frames are rendered or placed in the same folder,
-you can :ref:`refresh <bpy.ops.sequencer.refresh_all>`
-the Sequencer and get the missing frames in the strip.
-The option is also available when using the *Change Data/File* operator and
-allows you to add more images to the range.
+   :Menu:      :menuselection:`Add --> Image/Sequence`
+
+Relative Path
+   Store the location of the image file relative to the blend-file.
+
+Start Frame
+   The :ref:`Start Frame <bpy.types.Sequence.frame_start>` to place the left handle of the strip.
+
+End Frame
+   The end frame to place the right handle of the strip.
+
+   .. tip::
+
+      Subtract the *Start Frame* from the *End Frame* to get the strip's duration.
+
+Channel
+   The :ref:`Channel <bpy.types.Sequence.channel>` to place the strip.
+
+Replace Selection
+   Replaces the currently selected strips with the new strip
+
+Use placeholders
+   Image sequences can use placeholder files.
+   This works by enabling *Use placeholders* checkbox when adding an image strip.
+   The option detects the frame range of opened images using Blender's frame naming scheme
+   (``filename + frame number + .extension``) and makes an image sequence
+   with all files in between even if they are missing.
+   This allows you to render an image sequence with a few frames missing and
+   still the image strip will have the correct range to account for the missing frames displayed as black.
+   When the missing frames are rendered or placed in the same folder,
+   you can :ref:`refresh <bpy.ops.sequencer.refresh_all>`
+   the Sequencer and get the missing frames in the strip.
+   The option is also available when using the *Change Data/File* operator and
+   allows you to add more images to the range.

Modified: branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/sound.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/sound.rst	2021-01-20 23:56:38 UTC (rev 7625)
+++ branches/blender-2.92-release/blender_docs/manual/video_editing/sequencer/strips/sound.rst	2021-01-21 01:30:18 UTC (rev 7626)
@@ -57,3 +57,33 @@
 You can either have it encoded with a video file or in its own audio file.
 Read more on how to select a proper :ref:`audio format <render-output-video-encoding-audio>`
 and how to start :doc:`rendering </render/output/index>`.
+
+
+.. _bpy.ops.sequencer.sound_strip_add:
+
+Add Sound Strip
+===============
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Menu:      :menuselection:`Add --> Sound`
+
+Relative Path
+   Store the location of the image file relative to the blend-file.
+
+Start Frame
+   The :ref:`Start Frame <bpy.types.Sequence.frame_start>` to place the left handle of the strip.
+
+Channel
+   The :ref:`Channel <bpy.types.Sequence.channel>` to place the strip.
+
+Replace Selection
+   Replaces the currently selected strips with the new strip
+
+Cache
+   Cache the sound in memory, enables :ref:`Caching <bpy.types.Sound.use_memory_cache>` in the Source properties.
+
+Mono
+   Merge all the sound's channels into one channel,
+   enables :ref:`Mono <bpy.types.Sound.use_mono>` in the Sound properties.



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