[Bf-docboard-svn] bf-manual: [7548] trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst: Geometry Nodes: fix attribute names

Jacques Lucke noreply at blender.org
Thu Jan 7 13:28:07 CET 2021


Revision: 7548
          https://developer.blender.org/rBM7548
Author:   JacquesLucke
Date:     2021-01-07 13:28:06 +0100 (Thu, 07 Jan 2021)
Log Message:
-----------
Geometry Nodes: fix attribute names

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst

Modified: trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst	2021-01-07 02:38:18 UTC (rev 7547)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst	2021-01-07 12:28:06 UTC (rev 7548)
@@ -16,7 +16,7 @@
 .. warning::
 
    Because the output geometry is only a set of instances objects or collections, the *Attribute* nodes
-   will not work on the output of this node. The location, rotation, and scale of individual points should
+   will not work on the output of this node. The position, rotation, and scale of individual points should
    be adjusted before this node.
 
 
@@ -25,8 +25,7 @@
 
 Geometry
    Standard geometry input.
-   The **location**, **rotation**, and **scale** or **radius** attributes affect the transform of each instanced
-   object.
+   The **position**, **rotation**, and **scale** attributes affect the transform of each instanced object.
 
 Object
    The object to instantiate.



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