[Bf-docboard-svn] bf-manual: [7548] trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst: Geometry Nodes: fix attribute names
Jacques Lucke
noreply at blender.org
Thu Jan 7 13:28:07 CET 2021
Revision: 7548
https://developer.blender.org/rBM7548
Author: JacquesLucke
Date: 2021-01-07 13:28:06 +0100 (Thu, 07 Jan 2021)
Log Message:
-----------
Geometry Nodes: fix attribute names
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst
Modified: trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst 2021-01-07 02:38:18 UTC (rev 7547)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/point/point_instance.rst 2021-01-07 12:28:06 UTC (rev 7548)
@@ -16,7 +16,7 @@
.. warning::
Because the output geometry is only a set of instances objects or collections, the *Attribute* nodes
- will not work on the output of this node. The location, rotation, and scale of individual points should
+ will not work on the output of this node. The position, rotation, and scale of individual points should
be adjusted before this node.
@@ -25,8 +25,7 @@
Geometry
Standard geometry input.
- The **location**, **rotation**, and **scale** or **radius** attributes affect the transform of each instanced
- object.
+ The **position**, **rotation**, and **scale** attributes affect the transform of each instanced object.
Object
The object to instantiate.
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