[Bf-docboard-svn] bf-manual: [7541] trunk/blender_docs/manual: UI: Don't use abbreviations in label text

Aaron Carlisle noreply at blender.org
Wed Jan 6 15:17:18 CET 2021


Revision: 7541
          https://developer.blender.org/rBM7541
Author:   Blendify
Date:     2021-01-06 15:17:17 +0100 (Wed, 06 Jan 2021)
Log Message:
-----------
UI: Don't use abbreviations in label text

rBef17fb2715a3f24cd5cddd6725bfef4858f87617

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst
    trunk/blender_docs/manual/compositing/types/color/alpha_over.rst
    trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst

Modified: trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst	2021-01-06 13:47:28 UTC (rev 7540)
+++ trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst	2021-01-06 14:17:17 UTC (rev 7541)
@@ -31,7 +31,7 @@
 
 View Global/Local
     Switch Global/Local view.
-View Persp/Ortho
+View Perspective/Orthographic
    Switch perspective/orthographic view mode.
 View Camera
    View from active camera.

Modified: trunk/blender_docs/manual/compositing/types/color/alpha_over.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/color/alpha_over.rst	2021-01-06 13:47:28 UTC (rev 7540)
+++ trunk/blender_docs/manual/compositing/types/color/alpha_over.rst	2021-01-06 14:17:17 UTC (rev 7541)
@@ -29,22 +29,20 @@
 ==========
 
 Convert Premultiplied
-   Converts foreground image to *premultiplied alpha* format.
+   Converts foreground image to :term:`Premultiplied Alpha` format.
 
-   The *Alpha Over* node is designed to work with *premultiplied* alpha color format.
-   Use *Convert Premul* when you know that your image has *straight* alpha color values,
+   The *Alpha Over* node is designed to work with premultiplied alpha color format.
+   Use this checkbox when you know that your image has :term:`Straight Alpha` color values,
    to perform the correct over operation. Result will still be premultiplied alpha.
 
-   See :term:`Alpha Channel`.
-
 Premultiply
-   The *Premul* slider allows to mix between the using *premultiplied* or *non premultiplied* alpha.
+   Mix between using :term:`Premultiplied Alpha` or :term:`Straight Alpha`.
 
-   When set to 1, the foreground color values will be multiplied by alpha, i.e. premultiplied.
-   This is equivalent to enabling the *Convert Premul* option.
+   When set to 1, the foreground color values will be multiplied by alpha, i.e. premultiplied;
+   this is equivalent to enabling *Convert Premultiplied*.
    When set to 0, color values does not change.
 
-   If *Premultiply* is not zero, *Convert Premul* will be ignored.
+   If *Premultiply* is not zero, *Convert Premultiplied* will be ignored.
 
    .. note:: This is a legacy option.
 
@@ -84,5 +82,5 @@
 
    Animated fade in effect using Alpha Over.
 
-Note the *Convert Premul* checkbox is enabled,
-since as the foreground used a PNG image that has *straight* alpha.
+Note the *Convert Premultiply* checkbox is enabled,
+since as the foreground used a PNG image that has straight alpha.

Modified: trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst	2021-01-06 13:47:28 UTC (rev 7540)
+++ trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst	2021-01-06 14:17:17 UTC (rev 7541)
@@ -11,7 +11,7 @@
 
 The *Alpha Convert Node* converts the alpha channel interpretation of an image.
 
-For compositing and rendering, premultiplied alpha is the standard in Blender.
+For compositing and rendering, :term:`Premultiplied Alpha` is the standard in Blender.
 Render layers will be premultiplied alpha, and images loaded into rendering
 or compositing will be converted to this.
 
@@ -34,11 +34,15 @@
 ==========
 
 Mapping
-   Straight to Premul, Premul to Straight
-      Conversion in both directions. Premul. stands for Premultiplied.
-      For details on the difference between both ways to store alpha values see :term:`Alpha Channel`.
+   The direction of convert alpha.
+   For details on the difference between both ways to store alpha values see :term:`Alpha Channel`.
 
+   To Premultiplied
+      Converts from :term:`Straight Alpha` to :term:`Premultiplied Alpha`.
+   To Straight
+      Converts from :term:`Premultiplied Alpha` to :term:`Straight Alpha`.
 
+
 Outputs
 =======
 



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