[Bf-docboard-svn] bf-manual: [7786] trunk/blender_docs/manual: Geometry Nodes: Add Attribute Combine and Separate XYZ nodes
Wannes Malfait
noreply at blender.org
Wed Feb 24 15:43:12 CET 2021
Revision: 7786
https://developer.blender.org/rBM7786
Author: Wannes
Date: 2021-02-24 15:43:11 +0100 (Wed, 24 Feb 2021)
Log Message:
-----------
Geometry Nodes: Add Attribute Combine and Separate XYZ nodes
rBa2ba37e5b631
Modified Paths:
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trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
Added Paths:
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trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-combine-xyz.png
trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-separate-xyz.png
trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_combine_xyz.rst
trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_separate_xyz.rst
Added: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-combine-xyz.png
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Index: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-combine-xyz.png
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--- trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-combine-xyz.png 2021-02-24 03:46:08 UTC (rev 7785)
+++ trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-combine-xyz.png 2021-02-24 14:43:11 UTC (rev 7786)
Property changes on: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-combine-xyz.png
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Index: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-separate-xyz.png
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--- trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-separate-xyz.png 2021-02-24 03:46:08 UTC (rev 7785)
+++ trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-separate-xyz.png 2021-02-24 14:43:11 UTC (rev 7786)
Property changes on: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute-separate-xyz.png
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Added: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_combine_xyz.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_combine_xyz.rst (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_combine_xyz.rst 2021-02-24 14:43:11 UTC (rev 7786)
@@ -0,0 +1,48 @@
+.. index:: Geometry Nodes; Attribute Combine XYZ
+
+*********************
+Attribute Combine XYZ
+*********************
+
+.. figure:: /images/modeling_modifiers_nodes_attribute-combine-xyz.png
+ :align: right
+
+ Attribute Combine XYZ Node.
+
+The *Attribute Combine XYZ Node* combines a vector attribute from individual components.
+
+
+Inputs
+======
+
+Geometry
+ Standard geometry input.
+
+X, Y, Z
+ The inputs to the components of the vector. They should
+ be float attributes if the input type was set to attribute.
+Result
+ The name of the attribute where the computed vector is stored.
+ A new attribute with that name is added if it does not exist yet.
+ If it does exist, the values of the existing attribute are overridden.
+
+.. note::
+
+ The resulting vector is not normalized.
+
+Properties
+==========
+
+X, Y, Z
+ Attribute
+ The input is a text field that expects an attribute name. The
+ type of the attribute should be float.
+ Float
+ The input is a float number.
+
+Output
+======
+
+Geometry
+ Standard geometry output.
+
Property changes on: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_combine_xyz.rst
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Added: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_separate_xyz.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_separate_xyz.rst (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_separate_xyz.rst 2021-02-24 14:43:11 UTC (rev 7786)
@@ -0,0 +1,49 @@
+.. index:: Geometry Nodes; Attribute Separate XYZ
+
+**********************
+Attribute Separate XYZ
+**********************
+
+.. figure:: /images/modeling_modifiers_nodes_attribute-separate-xyz.png
+ :align: right
+
+ Attribute Separate XYZ Node.
+
+The *Attribute Separate XYZ Node* splits a vector into its individual components.
+
+
+Inputs
+======
+
+Geometry
+ Standard geometry input.
+
+Vector
+ The vector to split into components. This can be a vector attribute or
+ a vector.
+
+Result X, Result Y, Result Z
+ The names of the attributes to store the components of the input vector.
+ A new attribute with that name is added if it does not exist yet.
+ If it does exist, the values of the existing attribute are overridden.
+
+ The resulting components will be float attributes.
+
+
+Properties
+==========
+
+Type
+ Attribute
+ The input is a text field that expects an attribute name. The
+ type of the attribute should be vector.
+ Vector
+ The input is a vector of three float numbers.
+
+
+Output
+======
+
+Geometry
+ Standard geometry output.
+
Property changes on: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_separate_xyz.rst
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Added: svn:eol-style
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+native
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Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst 2021-02-24 03:46:08 UTC (rev 7785)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst 2021-02-24 14:43:11 UTC (rev 7786)
@@ -6,11 +6,13 @@
.. toctree::
:maxdepth: 1
+ attribute_color_ramp.rst
+ attribute_combine_xyz.rst
attribute_compare.rst
attribute_fill.rst
attribute_math.rst
attribute_mix.rst
- attribute_vector_math.rst
attribute_randomize.rst
attribute_sample_texture.rst
- attribute_color_ramp.rst
+ attribute_vector_math.rst
+ attribute_separate_xyz.rst
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