[Bf-docboard-svn] bf-manual: [7749] branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/point/point_separate.rst: Further fix the point separate page
Hans Goudey
noreply at blender.org
Tue Feb 9 21:18:16 CET 2021
Revision: 7749
https://developer.blender.org/rBM7749
Author: HooglyBoogly
Date: 2021-02-09 21:18:15 +0100 (Tue, 09 Feb 2021)
Log Message:
-----------
Further fix the point separate page
Modified Paths:
--------------
branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/point/point_separate.rst
Modified: branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/point/point_separate.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/point/point_separate.rst 2021-02-09 19:28:18 UTC (rev 7748)
+++ branches/blender-2.92-release/blender_docs/manual/modeling/geometry_nodes/point/point_separate.rst 2021-02-09 20:18:15 UTC (rev 7749)
@@ -13,13 +13,6 @@
The *Point Separate* node produces two geometry outputs. Based on the *Threshold* and the input *Attribute*,
the point cloud component of the input geometry is split between the two outputs.
-.. Don't show this yet because there are no other data types in the geometry socket at this point.
-.. .. note::
-
-.. Every other data type in the geometry besides the point cloud will be moved to both of the
-.. outputs unchanged. For example, if the geometry contains a mesh component, the same mesh will
-.. be moved to both outputs, unaffected by the split.
-
.. tip::
This node can be combined with
@@ -38,18 +31,11 @@
If the attribute has any data type besides Boolean, the value will be implicitly converted,
so a value of exactly zero is false, and any other value is true.
-
-Properties
-==========
-
-This node has no properties.
-
-
Outputs
=======
Geometry 1
- Points with a mask attribute value of "false" will be moved to the first input.
+ Points with a mask attribute value of "false" will be moved to the first output.
Geometry 2
- Points with a mask attribute value of "true" will be moved to the first input.
+ Points with a mask attribute value of "true" will be moved to the second output.
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