[Bf-docboard-svn] bf-manual: [7719] branches/blender-2.92-release/blender_docs/manual/interface/controls/nodes/groups.rst: Document Group Node Socket Properties

Aaron Carlisle noreply at blender.org
Thu Feb 4 05:51:33 CET 2021


Revision: 7719
          https://developer.blender.org/rBM7719
Author:   Blendify
Date:     2021-02-04 05:51:33 +0100 (Thu, 04 Feb 2021)
Log Message:
-----------
Document Group Node Socket Properties

Fixes T84978

Modified Paths:
--------------
    branches/blender-2.92-release/blender_docs/manual/interface/controls/nodes/groups.rst

Modified: branches/blender-2.92-release/blender_docs/manual/interface/controls/nodes/groups.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/interface/controls/nodes/groups.rst	2021-02-04 04:20:43 UTC (rev 7718)
+++ branches/blender-2.92-release/blender_docs/manual/interface/controls/nodes/groups.rst	2021-02-04 04:51:33 UTC (rev 7719)
@@ -47,6 +47,10 @@
 you want to be made available outside the group.
 
 
+.. _bpy.ops.node.tree_socket_add:
+.. _bpy.ops.node.tree_socket_remove:
+.. _bpy.ops.node.tree_socket_move:
+
 Panel
 -----
 
@@ -66,12 +70,37 @@
 
 If you have multiple inputs or outputs, they can be re-ordered by selecting the socket in the list
 and then moving it up or down with the arrow buttons on the right side of the panel.
-The larger plus sign buttons below the list will add an unconnected socket of the same type
+The plus button will add an unconnected socket of the same type
 as the selected socket or a value socket if there is no selection.
+The minus button will remove the selected socket.
 The triangle at the bottom of the list has filtering functions to facilitate finding nodes
 if the group has a large number of sockets.
 
+.. _bpy.types.NodeSocketInterface.name:
 
+Name
+   The name of the socket to display in the node's interface.
+
+.. _bpy.types.NodeSocketInterface*.default_value:
+
+Default
+   The value to to use when nothing is connected to the node socket.
+   Note, this will not affect the current node but will affect instances of the node.
+
+.. _bpy.types.NodeSocketInterface*.min_value:
+.. _bpy.types.NodeSocketInterface*.max_value:
+
+Min, Max
+   The minimum and maximum value for the UI button shown in the node interface.
+   Note, this is not a minimum or maximum for the data that can pass through the node.
+   If a socket passes a higher value than the maximum it will still pass into the node unchanged.
+
+.. _bpy.types.NodeSocketInterface.hide_value:
+
+Hide Value
+   Hide the socket value even when the socket is not connected.
+
+
 .. _bpy.ops.node.tree_path_parent:
 
 Edit Group



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