[Bf-docboard-svn] bf-manual: [7714] branches/blender-2.92-release/blender_docs/manual/modeling/meshes/primitives.rst: Make rna refs for add mesh unique

Aaron Carlisle noreply at blender.org
Wed Feb 3 23:19:04 CET 2021


Revision: 7714
          https://developer.blender.org/rBM7714
Author:   Blendify
Date:     2021-02-03 23:19:04 +0100 (Wed, 03 Feb 2021)
Log Message:
-----------
Make rna refs for add mesh unique

Modified Paths:
--------------
    branches/blender-2.92-release/blender_docs/manual/modeling/meshes/primitives.rst

Modified: branches/blender-2.92-release/blender_docs/manual/modeling/meshes/primitives.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/modeling/meshes/primitives.rst	2021-02-03 18:58:02 UTC (rev 7713)
+++ branches/blender-2.92-release/blender_docs/manual/modeling/meshes/primitives.rst	2021-02-03 22:19:04 UTC (rev 7714)
@@ -1,4 +1,3 @@
-.. _bpy.ops.mesh.primitive*add:
 
 **********
 Primitives
@@ -40,6 +39,8 @@
    See :ref:`Common Object Options <object-common-options>`.
 
 
+.. _bpy.ops.mesh.primitive_plane_add:
+
 Plane
 =====
 
@@ -49,6 +50,8 @@
 Objects that can be created with planes include floors, tabletops, or mirrors.
 
 
+.. _bpy.ops.mesh.primitive_cube_add:
+
 Cube
 ====
 
@@ -57,6 +60,8 @@
 boxes, or crates.
 
 
+.. _bpy.ops.mesh.primitive_circle_add:
+
 Circle
 ======
 
@@ -73,6 +78,8 @@
       Do not fill. Creates only the outer ring of vertices.
 
 
+.. _bpy.ops.mesh.primitive_uv_sphere_add:
+
 UV Sphere
 =========
 
@@ -89,6 +96,8 @@
       Rings are face loops and not edge loops, which would be one less.
 
 
+.. _bpy.ops.mesh.primitive_ico_sphere_add:
+
 Icosphere
 =========
 
@@ -108,6 +117,8 @@
    Adding such a dense mesh is a sure way to cause the program to crash.
 
 
+.. _bpy.ops.mesh.primitive_cylinder_add:
+
 Cylinder
 ========
 
@@ -124,6 +135,8 @@
    (the basic difference between a cylinder and a tube is that the former has closed ends).
 
 
+.. _bpy.ops.mesh.primitive_cone_add:
+
 Cone
 ====
 
@@ -143,6 +156,8 @@
    Similar to circle (see above).
 
 
+.. _bpy.ops.mesh.primitive_torus_add:
+
 Torus
 =====
 
@@ -178,6 +193,8 @@
       this is the radius of the hole in the center.
 
 
+.. _bpy.ops.mesh.primitive_grid_add:
+
 Grid
 ====
 
@@ -191,6 +208,8 @@
    The number of spans in the Y axis.
 
 
+.. _bpy.ops.mesh.primitive_monkey_add:
+
 Monkey
 ======
 



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