[Bf-docboard-svn] bf-manual: [8769] branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/geometry/join_geometry.rst: Geometry Nodes: Add a known issue note in the join geometry node

Hans Goudey noreply at blender.org
Mon Dec 6 16:38:41 CET 2021


Revision: 8769
          https://developer.blender.org/rBM8769
Author:   HooglyBoogly
Date:     2021-12-06 16:38:41 +0100 (Mon, 06 Dec 2021)
Log Message:
-----------
Geometry Nodes: Add a known issue note in the join geometry node

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/geometry/join_geometry.rst

Modified: branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/geometry/join_geometry.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/geometry/join_geometry.rst	2021-12-06 15:26:18 UTC (rev 8768)
+++ branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/geometry/join_geometry.rst	2021-12-06 15:38:41 UTC (rev 8769)
@@ -33,7 +33,14 @@
 a vector data type. The same heuristic is used for attribute domains, the domain with the most information
 will be used for the output.
 
+.. warning::
 
+   Like other geometry nodes, this node always outputs generic typed attributes. So instead of a
+   :term:`Vertex Group` attribute, it will create a "Float" attribute on the result, and it will
+   create a generic 2D vector attribute instead of a special "UV Map" attribute. Some other areas
+   of Blender don't properly handle generic attributes in version 3.0.
+
+
 Inputs
 ======
 



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