[Bf-docboard-svn] bf-manual: [8746] branches/blender-3.0-release/blender_docs/manual/interface: Cleanup use "Operator" instead of "Tool"

Aaron Carlisle noreply at blender.org
Fri Dec 3 04:57:19 CET 2021


Revision: 8746
          https://developer.blender.org/rBM8746
Author:   Blendify
Date:     2021-12-03 04:57:19 +0100 (Fri, 03 Dec 2021)
Log Message:
-----------
Cleanup use "Operator" instead of "Tool"

Operators execute some action
Tools are reserved for the tool system added in 2.8

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/interface/controls/buttons/menus.rst
    branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/editing.rst
    branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/frame.rst
    branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/groups.rst
    branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/curve.rst
    branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/list_view.rst
    branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/operator_search.rst
    branches/blender-3.0-release/blender_docs/manual/interface/window_system/regions.rst
    branches/blender-3.0-release/blender_docs/manual/interface/window_system/tabs_panels.rst
    branches/blender-3.0-release/blender_docs/manual/interface/window_system/workspaces.rst

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/buttons/menus.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/buttons/menus.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/buttons/menus.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -4,7 +4,7 @@
 Menus
 *****
 
-Blender uses a variety of different menus for accessing options and tools.
+Blender uses a variety of different menus for accessing options and operators.
 Selecting menus can be interacted with in the following ways:
 
 Mouse selection
@@ -43,7 +43,7 @@
    Image menu in the Header of the Image editor.
 
 Most :ref:`headers <ui-region-header>` exhibit a set of menus, located at the start of the header.
-Header menus are used to configure the editor and access tools.
+Header menus are used to configure the editor and access operators.
 All menu entries show the relevant shortcut keys, if any.
 
 

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/editing.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/editing.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/editing.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -216,7 +216,7 @@
 Layers
 ======
 
-.. note:: The tools are only used in the :doc:`Compositor </compositing/index>`.
+.. note:: These operators are only used in the :doc:`Compositor </compositing/index>`.
 
 Read Render Layers :kbd:`Ctrl-R`
    Reads all the current scene's render layers from cache, as needed.

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/frame.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/frame.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/frame.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -4,7 +4,7 @@
 Frame Node
 **********
 
-The Frame node is a useful tool for organizing nodes by collecting related nodes together in a common area.
+The Frame node is useful for organizing nodes by collecting related nodes together in a common area.
 Frames are useful when a node setup becomes large and confusing yet the re-usability of a Node Group is not required.
 
 .. figure:: /images/interface_controls_nodes_frame_example.png

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/groups.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/groups.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/nodes/groups.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -176,7 +176,7 @@
    :Menu:      :menuselection:`Node --> Ungroup`
    :Shortcut:  :kbd:`Ctrl-Alt-G`
 
-The :kbd:`Ctrl-Alt-G` tool removes the group and places the individual nodes into your editor workspace.
+Removes the group and places the individual nodes into your editor workspace.
 No internal connections are lost, and now you can link internal nodes to other nodes in your workspace.
 
 Separate :kbd:`P`

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/curve.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/curve.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/curve.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -45,7 +45,7 @@
    You cannot zoom out further than the clipping region (see *Clipping* below).
 
 Specials ``v``
-   A :ref:`Specials <ui-specials-menu>` menu with tools to operate on control points or to set properties.
+   A :ref:`Specials <ui-specials-menu>` menu with operators to edit control points or to set properties.
 
    Reset View
       Resets the view of the curve.

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/list_view.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/list_view.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/list_view.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -43,6 +43,6 @@
 Remove ``-``
    Removes the selected item.
 Specials ``v``
-   A :ref:`Specials <ui-specials-menu>` menu with tools to operate on list entries.
+   A :ref:`Specials <ui-specials-menu>` menu with operators to edit list entries.
 Move (up/down arrow icon)
    Moves the selected item up/down one position.

Modified: branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/operator_search.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/operator_search.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/controls/templates/operator_search.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -15,11 +15,11 @@
    :Menu:      :menuselection:`Edit --> Menu Search`
    :Shortcut:  :kbd:`F3`
 
-The Menu Search pop-up searches Blender's interface for a desired tool and allows you to execute that tool.
-It returns a list of matches and shows which menu the tool was found in.
-Start typing the name of the tool you want to refine the list.
-When the list is sufficiently narrowed, :kbd:`LMB` on the desired tool or
-navigate with :kbd:`Down` and :kbd:`Up`, run the tool by pressing :kbd:`Return`.
+The Menu Search pop-up searches Blender's interface for a desired operator and allows you to execute that operator.
+It returns a list of matches and shows which menu the operator was found in.
+Start typing the name of the operator you want to refine the list.
+When the list is sufficiently narrowed, :kbd:`LMB` on the desired operator or
+navigate with :kbd:`Down` and :kbd:`Up`, run the selected operator by pressing :kbd:`Return`.
 
 .. figure:: /images/interface_controls_templates_operator-search_pop-up.png
    :align: center

Modified: branches/blender-3.0-release/blender_docs/manual/interface/window_system/regions.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/window_system/regions.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/window_system/regions.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -98,7 +98,7 @@
 Adjust Last Operation
 =====================
 
-The *Adjust Last Operation* is a region that shows tool options when tools (operators) are run.
+The *Adjust Last Operation* is a region that shows options when operators are run.
 
 This is further documented here: :ref:`Adjust Last Operation <bpy.ops.screen.redo_last>`.
 
@@ -118,7 +118,7 @@
 ======
 
 Some editors show a bar (on top/bottom of the editor area)
-that displays information about for example the active tool.
+that displays information about for example the active tool or operator.
 
 
 Arranging

Modified: branches/blender-3.0-release/blender_docs/manual/interface/window_system/tabs_panels.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/window_system/tabs_panels.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/window_system/tabs_panels.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -116,7 +116,5 @@
    in some cases additional settings.
 Remove ``-``
    Deletes the selected preset.
-Specials
-   Optional :ref:`Specials <ui-specials-menu>` menu with tools to operate on list entries.
 
 .. saving preset: data-system?

Modified: branches/blender-3.0-release/blender_docs/manual/interface/window_system/workspaces.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/interface/window_system/workspaces.rst	2021-12-03 03:33:20 UTC (rev 8745)
+++ branches/blender-3.0-release/blender_docs/manual/interface/window_system/workspaces.rst	2021-12-03 03:57:19 UTC (rev 8746)
@@ -53,14 +53,14 @@
 
 :Modeling: For modification of geometry by modeling tools.
 :Sculpting: For modification of meshes by sculpting tools.
-:UV Editing: Mapping of image texture coordinates to 3D surfaces.
-:Texture Paint: Tools for coloring image textures in the 3D Viewport.
-:Shading: Tools for specifying material properties for rendering.
-:Animation: Tools for making properties of objects dependent on time.
+:UV Editing: For mapping of image texture coordinates to 3D surfaces.
+:Texture Paint: For coloring image textures in the 3D Viewport.
+:Shading: For specifying material properties for rendering.
+:Animation: For making properties of objects dependent on time.
 :Rendering: For viewing and analyzing rendering results.
-:Compositing: Combining and post-processing of images and rendering information.
+:Compositing: For combining and post-processing of images and rendering information.
 :Geometry Nodes: For procedural modeling using :doc:`/modeling/geometry_nodes/index`.
-:Scripting: Programming workspace for writing scripts.
+:Scripting: For interacting with Blender's Python API and writing scripts.
 
 
 Additional Workspaces
@@ -77,13 +77,13 @@
 
 .. rubric:: VFX
 
-:Masking: Tools to create 2D masks for compositing.
-:Motion Tracking: Tools to motion track and stabilize footage.
+:Masking: For creating 2D masks for compositing or video editing.
+:Motion Tracking: For calculation camera motion and stabilizing video footage.
 
 
 .. rubric:: Video Editing
 
-:Video Editing: Sequence together media into one video.
+:Video Editing: For sequencing together media into one video.
 
 
 Save and Override



More information about the Bf-docboard-svn mailing list