[Bf-docboard-svn] bf-manual: [8345] trunk/blender_docs/manual: Remove/Link to images that won't get moved to peertube
Aaron Carlisle
noreply at blender.org
Tue Aug 24 06:11:11 CEST 2021
Revision: 8345
https://developer.blender.org/rBM8345
Author: Blendify
Date: 2021-08-24 06:11:11 +0200 (Tue, 24 Aug 2021)
Log Message:
-----------
Remove/Link to images that won't get moved to peertube
Modified Paths:
--------------
trunk/blender_docs/manual/addons/camera/camera_rigs.rst
trunk/blender_docs/manual/addons/import_export/coat3D.rst
trunk/blender_docs/manual/addons/mesh/tissue.rst
trunk/blender_docs/manual/addons/object/edit_linked_library.rst
trunk/blender_docs/manual/modeling/modifiers/physics/ocean.rst
Modified: trunk/blender_docs/manual/addons/camera/camera_rigs.rst
===================================================================
--- trunk/blender_docs/manual/addons/camera/camera_rigs.rst 2021-08-24 04:07:02 UTC (rev 8344)
+++ trunk/blender_docs/manual/addons/camera/camera_rigs.rst 2021-08-24 04:11:11 UTC (rev 8345)
@@ -59,12 +59,12 @@
and rotating it. It produces smooth movements that would be hard to achieve without it,
by using complex drivers to calculate the appropriate camera settings.
-The following video shows a comparison of an animated camera movement
-without (top) and with (bottom) the help of the rig.
-As you can see in the lower left corner, you can achieve a smoother camera movement, without the frame moving around.
+.. seealso::
-.. vimeo:: 280727941
- :width: 800px
+ `This video <https://vimeo.com/280727941>`__ shows a comparison
+ of an animated camera movement without (top) and with (bottom) the help of the rig.
+ As you can see in the lower left corner, you can achieve a smoother camera movement,
+ without the frame moving around.
Root Bone
This is the parent of the entire rig.
Modified: trunk/blender_docs/manual/addons/import_export/coat3D.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/coat3D.rst 2021-08-24 04:07:02 UTC (rev 8344)
+++ trunk/blender_docs/manual/addons/import_export/coat3D.rst 2021-08-24 04:11:11 UTC (rev 8345)
@@ -10,9 +10,3 @@
3D-Coat is a sculpting/painting program. With this 3D-Coat/Blender applink add-on you can exchange
objects and textures between these two programs.
-
-
-Usage
-=====
-
-.. vimeo:: 30723894
Modified: trunk/blender_docs/manual/addons/mesh/tissue.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/tissue.rst 2021-08-24 04:07:02 UTC (rev 8344)
+++ trunk/blender_docs/manual/addons/mesh/tissue.rst 2021-08-24 04:11:11 UTC (rev 8345)
@@ -122,9 +122,8 @@
Example
=======
-.. vimeo:: 132720942
+See `this video <https://vimeo.com/132720942>`__ for an example of the Tissue add-on in action.
-
.. reference::
:Category: Mesh
Modified: trunk/blender_docs/manual/addons/object/edit_linked_library.rst
===================================================================
--- trunk/blender_docs/manual/addons/object/edit_linked_library.rst 2021-08-24 04:07:02 UTC (rev 8344)
+++ trunk/blender_docs/manual/addons/object/edit_linked_library.rst 2021-08-24 04:11:11 UTC (rev 8345)
@@ -33,9 +33,6 @@
returning to the original file. This can be disabled using the *Autosave* toggle
in the Edit Linked Library panel of the Sidebar.
-.. vimeo:: 41440647
-
-
.. reference::
:Category: Object
Modified: trunk/blender_docs/manual/modeling/modifiers/physics/ocean.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/physics/ocean.rst 2021-08-24 04:07:02 UTC (rev 8344)
+++ trunk/blender_docs/manual/modeling/modifiers/physics/ocean.rst 2021-08-24 04:11:11 UTC (rev 8345)
@@ -243,11 +243,7 @@
it is possible to approximate that behavior, by accumulating foam from previous frames,
leaving it remaining on the surface.
- .. vimeo:: 17517981
- :width: 500
- :height: 256
-
Examples
========
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