[Bf-docboard-svn] bf-manual: [8335] trunk/blender_docs/manual/modeling/modifiers/generate: Modifiers: Clarify vertex group for generative modifiers

Aaron Carlisle noreply at blender.org
Fri Aug 20 21:43:23 CEST 2021


Revision: 8335
          https://developer.blender.org/rBM8335
Author:   Blendify
Date:     2021-08-20 21:43:23 +0200 (Fri, 20 Aug 2021)
Log Message:
-----------
Modifiers: Clarify vertex group for generative modifiers 

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/modifiers/generate/mask.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/wireframe.rst

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/mask.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/mask.rst	2021-08-20 17:26:53 UTC (rev 8334)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/mask.rst	2021-08-20 19:43:23 UTC (rev 8335)
@@ -15,9 +15,7 @@
    The Mask Modifier can hide parts of a mesh based on two different modes, selectable from this select menu.
 
    Vertex Group
-      When the *Vertex Group* option is selected,
-      all vertices belonging to the chosen vertex group (with a weight above zero) will be visible,
-      and all other vertices will be hidden.
+      Hides all vertices except for vertices that satisfy the defined *Threshold* from the chosen vertex group.
 
       .. list-table:: The Mask modifier in Vertex Group mode.
 
@@ -42,4 +40,4 @@
    which do not belong to the vertex group.
 
 Threshold
-   Vertices with weights less or equal to this value will be hidden.
+   Hides vertices with weights less than or equal to this value.

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst	2021-08-20 17:26:53 UTC (rev 8334)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst	2021-08-20 19:43:23 UTC (rev 8335)
@@ -136,7 +136,7 @@
    .. note::
 
       If the final thickness of a vertex is zero, it will still be solidified.
-      Therefore duplicate geometry is created, which sometimes needs extra care.
+      Therefore creating duplicate geometry, which sometimes needs extra care.
 
 
 Normals

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/wireframe.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/wireframe.rst	2021-08-20 17:26:53 UTC (rev 8334)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/wireframe.rst	2021-08-20 19:43:23 UTC (rev 8335)
@@ -64,14 +64,25 @@
 Vertex Group
 ------------
 
-Restrict the modifier to only this vertex group.
+The weights of the selected vertex group are multiplied onto the *Thickness*,
+so vertices with lower weights will be less thick. The vertices which are not part
+of the vertex group will be used as if their weight was zero.
 
 Invert
-   Inverts the vertex group weights.
+   Reverses the vertex group weights, so that the used weight is one minus the actual weight.
 Factor
-   Percentage that the vertex has influence over the final wireframe result.
+   How much the vertex weights are taken into account.
 
+   - On 0.0 , vertices with zero weight will have no thickness at all.
+   - On 0.5 , vertices with zero weight will be half as thick as those with full weight.
+   - On 1.0 , the weights are ignored and the *Thickness* value is used for every vertex.
 
+.. note::
+
+   If the final thickness of a vertex is zero, it will still generate a wireframe.
+   Therefore creating duplicate geometry, which sometimes needs extra care.
+
+
 Examples
 ========
 



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