[Bf-docboard-svn] bf-manual: [8278] trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst: Fix T90422: Imporve consistency on geometry nodes triangulate page

Alaska noreply at blender.org
Thu Aug 5 00:52:22 CEST 2021


Revision: 8278
          https://developer.blender.org/rBM8278
Author:   Alaska
Date:     2021-08-05 00:52:21 +0200 (Thu, 05 Aug 2021)
Log Message:
-----------
Fix T90422: Imporve consistency on geometry nodes triangulate page

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst	2021-08-04 22:49:21 UTC (rev 8277)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst	2021-08-04 22:52:21 UTC (rev 8278)
@@ -43,7 +43,7 @@
    :Beauty:
       Arrange the new triangles nicely, slower method.
    :Clip:
-      Splits n-gons using an ear-clipping algorithm
+      Split n-gons using an ear-clipping algorithm
       (gives similar results to the tessellation used for the viewport rendering).
 
 



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