[Bf-docboard-svn] bf-manual: [8278] trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst: Fix T90422: Imporve consistency on geometry nodes triangulate page
Alaska
noreply at blender.org
Thu Aug 5 00:52:22 CEST 2021
Revision: 8278
https://developer.blender.org/rBM8278
Author: Alaska
Date: 2021-08-05 00:52:21 +0200 (Thu, 05 Aug 2021)
Log Message:
-----------
Fix T90422: Imporve consistency on geometry nodes triangulate page
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst 2021-08-04 22:49:21 UTC (rev 8277)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst 2021-08-04 22:52:21 UTC (rev 8278)
@@ -43,7 +43,7 @@
:Beauty:
Arrange the new triangles nicely, slower method.
:Clip:
- Splits n-gons using an ear-clipping algorithm
+ Split n-gons using an ear-clipping algorithm
(gives similar results to the tessellation used for the viewport rendering).
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