[Bf-docboard-svn] bf-manual: [7966] branches/blender-2.93-release/blender_docs/manual: VSE: Automatic proxy building
Aaron Carlisle
noreply at blender.org
Thu Apr 22 22:38:44 CEST 2021
Revision: 7966
https://developer.blender.org/rBM7966
Author: Blendify
Date: 2021-04-22 22:38:44 +0200 (Thu, 22 Apr 2021)
Log Message:
-----------
VSE: Automatic proxy building
rB04e1feb83051f75317309ec3659b9263a99dbd7e
Modified Paths:
--------------
branches/blender-2.93-release/blender_docs/manual/editors/preferences/system.rst
branches/blender-2.93-release/blender_docs/manual/scene_layout/collections/properties.rst
Modified: branches/blender-2.93-release/blender_docs/manual/editors/preferences/system.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/editors/preferences/system.rst 2021-04-22 20:05:17 UTC (rev 7965)
+++ branches/blender-2.93-release/blender_docs/manual/editors/preferences/system.rst 2021-04-22 20:38:44 UTC (rev 7966)
@@ -98,15 +98,21 @@
Writes cached strips to disk which can store a lot more than
to use Disk Cache, this option must be enabled,
the *Disk Cache Directory* and *Disk Cache Limit*, and then save or reopen existing blend-file.
-Disk Cache Directory
+Directory
The location on disk to store the cache.
-Disk Cache Limit
+Cache Limit
Upper limit of the Video Sequencer's disk cache (in gigabytes), setting to zero disables disk cache.
-Disk Cache Compression Level
+Compression
The level of compression to compress image in the disk cache.
This has a trade off between saving disk space and requiring more processing.
The more compression used requires faster disk write/read speeds and more CPU usage.
+Proxy Setup
+ When and how :doc:`Proxies </video_editing/sequencer/sidebar/proxy>` are created.
+
+ :Automatic: Build proxies for added movie and image strips in each preview size
+ :Manual: Set up proxies manually.
+
.. seealso::
:doc:`Sequencer Cache Properties </video_editing/sequencer/sidebar/cache>`
@@ -126,12 +132,12 @@
Audio Device
Sets the audio engine to use to process and output audio.
- None
+ :None:
No Audio support (audio strips can still be loaded normally).
- SDL
+ :SDL:
Uses Simple Direct Media Layer API from `libsdl.org <https://www.libsdl.org>`__
to render sounds directly to the sound device output. Very useful for sequencer strips editing.
- OpenAL
+ :OpenAL:
Provides buffered sound rendering with 3D/spatial support.
Used for 3D source support by speaker objects.
Modified: branches/blender-2.93-release/blender_docs/manual/scene_layout/collections/properties.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/scene_layout/collections/properties.rst 2021-04-22 20:05:17 UTC (rev 7965)
+++ branches/blender-2.93-release/blender_docs/manual/scene_layout/collections/properties.rst 2021-04-22 20:38:44 UTC (rev 7966)
@@ -49,7 +49,8 @@
Usage
How the collection is loaded into line art.
- Child objects of the collection can override this setting if they wish in :ref:`bpy.types.ObjectLineArt.usage`.
+ Child objects of the collection can override this setting
+ if they wish in :ref:`Object Properties <bpy.types.ObjectLineArt.usage>`.
:Include:
Include all objects in this collection into line art calculation.
More information about the Bf-docboard-svn
mailing list