[Bf-docboard-svn] bf-manual: [7948] trunk/blender_docs/manual/sculpt_paint: Brush: Split texture and texture mask
Aaron Carlisle
noreply at blender.org
Tue Apr 13 05:55:09 CEST 2021
Revision: 7948
https://developer.blender.org/rBM7948
Author: Blendify
Date: 2021-04-13 05:55:09 +0200 (Tue, 13 Apr 2021)
Log Message:
-----------
Brush: Split texture and texture mask
This fixes also compile warning
Modified Paths:
--------------
trunk/blender_docs/manual/sculpt_paint/brush/index.rst
trunk/blender_docs/manual/sculpt_paint/brush/texture.rst
trunk/blender_docs/manual/sculpt_paint/texture_paint/tool_settings/brush_settings.rst
Added Paths:
-----------
trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst
Modified: trunk/blender_docs/manual/sculpt_paint/brush/index.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/brush/index.rst 2021-04-13 03:21:08 UTC (rev 7947)
+++ trunk/blender_docs/manual/sculpt_paint/brush/index.rst 2021-04-13 03:55:09 UTC (rev 7948)
@@ -17,6 +17,7 @@
brush.rst
texture.rst
+ texture_mask.rst
stroke.rst
falloff.rst
cursor.rst
Modified: trunk/blender_docs/manual/sculpt_paint/brush/texture.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/brush/texture.rst 2021-04-13 03:21:08 UTC (rev 7947)
+++ trunk/blender_docs/manual/sculpt_paint/brush/texture.rst 2021-04-13 03:55:09 UTC (rev 7948)
@@ -1,10 +1,7 @@
-**********************
-Texture & Texture Mask
-**********************
-
+*******
Texture
-=======
+*******
.. figure:: /images/sculpt-paint_brush_texture_ui-example.jpg
:width: 580px
@@ -79,29 +76,9 @@
Random Angle
Constraints the random deviation to a range.
-Offset
+Offset X, Y, Z
Offset the texture map placement in X, Y, and Z axes.
-Size
+Size X, Y, Z
Set the scale of the texture in each axis. Not available for *Drag* sculpting textures.
-Sample Bias
- Value added to texture samples (sculpting only).
-
-
-.. _bpy.types.BrushTextureSlot.mask:
-
-Texture Mask
-============
-
-Brush strength is masked with a texture.
-
-Pressure Masking
- A mask cut-off function. It allows to clip the mask result based on pressure,
- creating areas of no paint when low pressure is applied to the brush,
- similar to how a real brush would behave.
-
- Off
- Deactivated.
- Ramp
- Distributes the mask effect above the pressure value.
- Cutoff
- Simply selects between zero and one based on stylus pressure.
+Sample Bias :guilabel:`Sculpt Mode`
+ Value added to texture samples.
Added: trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst (rev 0)
+++ trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst 2021-04-13 03:55:09 UTC (rev 7948)
@@ -0,0 +1,71 @@
+.. _bpy.types.BrushTextureSlot.mask:
+
+************
+Texture Mask
+************
+
+Whit a Texture Mask the brush strength is masked with a texture.
+
+Texture
+ In paint modes the texture is used as a color source,
+ while for sculpting it is used to determine the strength of the brush.
+
+Mask Mapping
+ Sets the way the texture is applied to the brush stroke.
+
+ View Plane
+ If *View Plane* is enabled, the current view angle is used to project the brush texture onto the model.
+ I.e. the texture follows the mouse, so it appears that the texture is being dragged across the model.
+ In 2D painting, the texture moves with the brush.
+ Tiled
+ The *Tile* option tiles the texture across the screen,
+ so moving the brush appears to move separately from the texture.
+ The *Tile* option is most useful with tileable images, rather than procedural textures.
+ Random
+ Picks a random texture coordinate to sample from for each dab.
+ Stencil
+ Stencil mapping works by projecting the paint from the camera space on the mesh or canvas.
+ Painting is applied only inside the boundaries of the stencil.
+ The stencil is displayed as a screen space overlay on the viewport.
+ To the transform the stencil texture and the stencil mask with additional :kbd:`Alt` pressed:
+
+ - Move :kbd:`RMB`
+ - Scale :kbd:`Shift-RMB`
+ - Rotate :kbd:`Ctrl-RMB`
+
+ When using stencil scaling, :kbd:`X` and :kbd:`Y` are used to constrain the scaling to one axis.
+ Pressing one of the buttons twice reverts to unconstrained scaling.
+
+ Image Aspect
+ Restore the aspect ratio of the original image to reset stretching introduce by scaling,
+ (Image textures only.) This operator can use the tiling and scale values of the brush texture
+ if the relevant are enabled in :ref:`ui-undo-redo-adjust-last-operation` panel.
+ Reset Transform
+ Restores the position of the stencil.
+
+Angle
+ This is the rotation angle of the texture brush.
+ It can be changed interactively via :kbd:`Ctrl-F` in the 3D Viewport.
+ While in the interactive rotation you can enter a value numerically as well.
+
+ Rake
+ Angle follows the direction of the brush stroke.
+ Random
+ Angle is randomized per dab.
+
+ Random Angle
+ Constraints the random deviation to a range.
+
+Pressure Masking
+ A mask cut-off function. It allows to clip the mask result based on pressure,
+ creating areas of no paint when low pressure is applied to the brush,
+ similar to how a real brush would behave.
+
+ :Off: Deactivated.
+ :Ramp: Distributes the mask effect above the pressure value.
+ :Cutoff: Simply selects between zero and one based on stylus pressure.
+
+Offset X, Y, Z
+ Offset the texture map placement in X, Y, and Z axes.
+Size X, Y, Z
+ Set the scale of the texture in each axis. Not available for *Drag* sculpting textures.
Property changes on: trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Modified: trunk/blender_docs/manual/sculpt_paint/texture_paint/tool_settings/brush_settings.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/texture_paint/tool_settings/brush_settings.rst 2021-04-13 03:21:08 UTC (rev 7947)
+++ trunk/blender_docs/manual/sculpt_paint/texture_paint/tool_settings/brush_settings.rst 2021-04-13 03:55:09 UTC (rev 7948)
@@ -123,7 +123,7 @@
:hidden:
Texture </sculpt_paint/brush/texture.rst>
- Texture Mask </sculpt_paint/brush/texture.rst>
+ Texture Mask </sculpt_paint/brush/texture_mask.rst>
Stroke </sculpt_paint/brush/stroke.rst>
Falloff </sculpt_paint/brush/falloff.rst>
Cursor </sculpt_paint/brush/cursor.rst>
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