[Bf-docboard-svn] bf-manual: [7064] trunk/blender_docs/manual/editors/uv/introduction.rst: Cleanup: UV Editor Introduction Selection

Aaron Carlisle carlisle.b3d at gmail.com
Tue Sep 8 20:54:51 CEST 2020


Revision: 7064
          https://developer.blender.org/rBM7064
Author:   Blendify
Date:     2020-09-08 20:54:50 +0200 (Tue, 08 Sep 2020)
Log Message:
-----------
Cleanup: UV Editor Introduction Selection

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/uv/introduction.rst

Modified: trunk/blender_docs/manual/editors/uv/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/uv/introduction.rst	2020-09-08 18:48:42 UTC (rev 7063)
+++ trunk/blender_docs/manual/editors/uv/introduction.rst	2020-09-08 18:54:50 UTC (rev 7064)
@@ -103,16 +103,16 @@
 The header contains several menus and options for working with UVs.
 
 Sync Selection
-   Keeps UV and mesh part selections in sync.
+   Syncs selection between the UV Editor and the 3D Viewport.
+   See :ref:`Sync Selection <bpy.types.ToolSettings.use_uv_select_sync>` for more details.
 
 Selection Mode
-   - Vertex
-   - Edge
-   - Face
-   - Island (Only available if *Sync Selection* is turned off)
+   The UV element type to select.
+   See :ref:`Selection Mode <bpy.types.ToolSettings.uv_select_mode>` for more details.
 
 Sticky Selection Mode
-   When *Sync Selection* is disabled, these options control how UVs are selected.
+   Option to automatically expand selection.
+   See :ref:`Sticky Selection Mode <bpy.types.SpaceUVEditor.sticky_select_mode>` for more details.
 
 View
    Tools for controlling how the content is displayed in the editor.




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