[Bf-docboard-svn] bf-manual: [7064] trunk/blender_docs/manual/editors/uv/introduction.rst: Cleanup: UV Editor Introduction Selection
Aaron Carlisle
carlisle.b3d at gmail.com
Tue Sep 8 20:54:51 CEST 2020
Revision: 7064
https://developer.blender.org/rBM7064
Author: Blendify
Date: 2020-09-08 20:54:50 +0200 (Tue, 08 Sep 2020)
Log Message:
-----------
Cleanup: UV Editor Introduction Selection
Modified Paths:
--------------
trunk/blender_docs/manual/editors/uv/introduction.rst
Modified: trunk/blender_docs/manual/editors/uv/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/uv/introduction.rst 2020-09-08 18:48:42 UTC (rev 7063)
+++ trunk/blender_docs/manual/editors/uv/introduction.rst 2020-09-08 18:54:50 UTC (rev 7064)
@@ -103,16 +103,16 @@
The header contains several menus and options for working with UVs.
Sync Selection
- Keeps UV and mesh part selections in sync.
+ Syncs selection between the UV Editor and the 3D Viewport.
+ See :ref:`Sync Selection <bpy.types.ToolSettings.use_uv_select_sync>` for more details.
Selection Mode
- - Vertex
- - Edge
- - Face
- - Island (Only available if *Sync Selection* is turned off)
+ The UV element type to select.
+ See :ref:`Selection Mode <bpy.types.ToolSettings.uv_select_mode>` for more details.
Sticky Selection Mode
- When *Sync Selection* is disabled, these options control how UVs are selected.
+ Option to automatically expand selection.
+ See :ref:`Sticky Selection Mode <bpy.types.SpaceUVEditor.sticky_select_mode>` for more details.
View
Tools for controlling how the content is displayed in the editor.
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