[Bf-docboard-svn] bf-manual: [7040] trunk/blender_docs/manual/addons/rigging/rigify/metarigs.rst: Cleanup: Rigify: Link to Armture layers, do not over explain

Aaron Carlisle carlisle.b3d at gmail.com
Fri Sep 4 04:11:25 CEST 2020


Revision: 7040
          https://developer.blender.org/rBM7040
Author:   Blendify
Date:     2020-09-04 04:11:24 +0200 (Fri, 04 Sep 2020)
Log Message:
-----------
Cleanup: Rigify: Link to Armture layers, do not over explain

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/rigging/rigify/metarigs.rst

Modified: trunk/blender_docs/manual/addons/rigging/rigify/metarigs.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/metarigs.rst	2020-09-04 02:02:41 UTC (rev 7039)
+++ trunk/blender_docs/manual/addons/rigging/rigify/metarigs.rst	2020-09-04 02:11:24 UTC (rev 7040)
@@ -98,13 +98,8 @@
 Layers, Bone Groups & Selection Sets
 ====================================
 
-Armature layers are usually used to isolate bones.
+:ref:`Armature Layers <bpy.types.Armature.layers>` are usually used to isolate bones.
 Rigify can take advantage of armature layer to generate extra features and the user interface for the final rig.
-Blender 2.79 can handle 32 separate layers for each armature.
-The armature layers are visualized under the armature tab. They are split in two separate groups of 16:
-The top row contains layers from 1 to 8 and from 9 to 16.
-The bottom row layers form 17 to 24 and form 25 to 32.
-
 Rigify layers are displayed in a vertical layout inside their own separate panel named Rigify Layer Names.
 
 - The first column shows the layer number.




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