[Bf-docboard-svn] bf-manual: [7025] trunk/blender_docs/manual/scene_layout/object: Split scale cage to its own page

Aaron Carlisle carlisle.b3d at gmail.com
Wed Sep 2 01:05:01 CEST 2020


Revision: 7025
          https://developer.blender.org/rBM7025
Author:   Blendify
Date:     2020-09-02 01:05:01 +0200 (Wed, 02 Sep 2020)
Log Message:
-----------
Split scale cage to its own page

Modified Paths:
--------------
    trunk/blender_docs/manual/scene_layout/object/editing/transform/basics.rst
    trunk/blender_docs/manual/scene_layout/object/tools/index.rst

Added Paths:
-----------
    trunk/blender_docs/manual/scene_layout/object/tools/scale_cage.rst

Modified: trunk/blender_docs/manual/scene_layout/object/editing/transform/basics.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/editing/transform/basics.rst	2020-09-01 22:39:33 UTC (rev 7024)
+++ trunk/blender_docs/manual/scene_layout/object/editing/transform/basics.rst	2020-09-01 23:05:01 UTC (rev 7025)
@@ -102,30 +102,6 @@
    Scale values.
 
 
-.. _tool-scale-cage:
-
-Scale Cage
-----------
-
-.. admonition:: Reference
-   :class: refbox
-
-   :Mode:      Object and Edit Modes
-   :Tool:      :menuselection:`Toolbar --> Scale --> Scale Cage`
-
-The *Scale Cage* tool is a bounding box around the object(s) which scales objects from a particular point or axis.
-The tool works by selecting a scale point and dragging inwards or outwards to adjust the scale accordingly.
-The origin for the scale will be from the point on the cube directly opposite from the point selected.
-Selecting points on the faces of the cube scales along one axis,
-selecting points on the edges of the cube scales along two axes,
-and selecting points on the vertices of the cube scales along all three axes.
-
-.. figure:: /images/scene-layout_object_editing_transform_basics_scale-cage.png
-   :align: center
-
-   Scale Cage tool.
-
-
 Common Options
 ==============
 

Modified: trunk/blender_docs/manual/scene_layout/object/tools/index.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/tools/index.rst	2020-09-01 22:39:33 UTC (rev 7024)
+++ trunk/blender_docs/manual/scene_layout/object/tools/index.rst	2020-09-01 23:05:01 UTC (rev 7025)
@@ -8,3 +8,12 @@
 
    toolbar.rst
    tool_settings.rst
+
+
+Types
+=====
+
+.. toctree::
+   :maxdepth: 1
+
+   scale_cage.rst

Added: trunk/blender_docs/manual/scene_layout/object/tools/scale_cage.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/tools/scale_cage.rst	                        (rev 0)
+++ trunk/blender_docs/manual/scene_layout/object/tools/scale_cage.rst	2020-09-01 23:05:01 UTC (rev 7025)
@@ -0,0 +1,46 @@
+.. _tool-scale-cage:
+
+**********
+Scale Cage
+**********
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      Object and Edit Modes
+   :Tool:      :menuselection:`Toolbar --> Scale --> Scale Cage`
+
+The *Scale Cage* tool is a bounding box around the object(s) which scales objects from a particular point or axis.
+The tool works by selecting a scale point and dragging inwards or outwards to adjust the scale accordingly.
+The origin for the scale will be from the point on the cube directly opposite from the point selected.
+Selecting points on the faces of the cube scales along one axis,
+selecting points on the edges of the cube scales along two axes,
+and selecting points on the vertices of the cube scales along all three axes.
+
+.. figure:: /images/scene-layout_object_editing_transform_basics_scale-cage.png
+   :align: center
+
+   Scale Cage tool.
+
+
+Tool Settings
+=============
+
+Orientation
+   Aligns the transformation axes to a specified orientation constraint.
+   See :doc:`Transform Orientations </editors/3dview/controls/orientation>` for more information.
+
+
+Options
+=======
+
+Scale X, Y, Z
+   The amount to resize the selection on their respected axis.
+
+Orientation
+   Aligns the transformation axes to a specified orientation constraint.
+   See :doc:`Transform Orientations </editors/3dview/controls/orientation>` for more information.
+
+Proportional Editing
+   The extruded face will affect nearby geometry.
+   See :doc:`Proportional Editing </editors/3dview/controls/proportional_editing>` for a full reference.


Property changes on: trunk/blender_docs/manual/scene_layout/object/tools/scale_cage.rst
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Added: svn:eol-style
## -0,0 +1 ##
+native
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