[Bf-docboard-svn] bf-manual: [7018] trunk/blender_docs/manual: Rendering deformation motion blur from Alembic caches
Aaron Carlisle
carlisle.b3d at gmail.com
Tue Sep 1 21:06:51 CEST 2020
Revision: 7018
https://developer.blender.org/rBM7018
Author: Blendify
Date: 2020-09-01 21:06:51 +0200 (Tue, 01 Sep 2020)
Log Message:
-----------
Rendering deformation motion blur from Alembic caches
rBb5dcf746369e51c08285292cd78f621999dd09e9
Modified Paths:
--------------
trunk/blender_docs/manual/animation/constraints/transform/transform_cache.rst
trunk/blender_docs/manual/modeling/modifiers/modify/mesh_sequence_cache.rst
Modified: trunk/blender_docs/manual/animation/constraints/transform/transform_cache.rst
===================================================================
--- trunk/blender_docs/manual/animation/constraints/transform/transform_cache.rst 2020-09-01 18:30:28 UTC (rev 7017)
+++ trunk/blender_docs/manual/animation/constraints/transform/transform_cache.rst 2020-09-01 19:06:51 UTC (rev 7018)
@@ -44,6 +44,18 @@
Manual Scale
Value by which to enlarge or shrink the object with respect to the world's origin.
+Velocity Attribute
+ The name of the Alembic attribute used for generating motion blur data.
+ by default, this is `.velocities` which is standard for most Alembic files.
+
+Velocity Unit
+ Defines how the velocity vectors are interpreted with regard to time.
+
+ Frame
+ The velocity unit was encoded in frames and does not need to be scale by scene FPS.
+ Second
+ The velocity unit was encoded in seconds and needs to be scaled by the scene FPS (1 / FPS).
+
Object Path
The path to the Alembic object inside the archive.
Modified: trunk/blender_docs/manual/modeling/modifiers/modify/mesh_sequence_cache.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/modify/mesh_sequence_cache.rst 2020-09-01 18:30:28 UTC (rev 7017)
+++ trunk/blender_docs/manual/modeling/modifiers/modify/mesh_sequence_cache.rst 2020-09-01 19:06:51 UTC (rev 7018)
@@ -44,6 +44,18 @@
Subtracted from the current frame to use for looking up the data in the cache file,
or to determine which file to use in a file sequence.
+Velocity Attribute
+ The name of the Alembic attribute used for generating motion blur data;
+ by default, this is `.velocities` which is standard for most Alembic files.
+
+Velocity Unit
+ Defines how the velocity vectors are interpreted with regard to time.
+
+ Frame
+ The velocity unit was encoded in frames and does not need to be scale by scene FPS.
+ Second
+ The velocity unit was encoded in seconds and needs to be scaled by the scene FPS (1 / FPS).
+
Object Path
The path to the Alembic object inside the archive.
@@ -52,3 +64,6 @@
polygons, UV maps and Vertex Color layers.
Vertices, Faces, UV, Color
+
+Velocity Scale
+ Multiplier used to control the magnitude of the velocity vector for time effects such as motion blur.
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