[Bf-docboard-svn] bf-manual: [7265] trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst: Subdivision Surfaces: add option disable using the limit surface
Aaron Carlisle
noreply at blender.org
Wed Oct 21 22:50:45 CEST 2020
Revision: 7265
https://developer.blender.org/rBM7265
Author: Blendify
Date: 2020-10-21 22:50:45 +0200 (Wed, 21 Oct 2020)
Log Message:
-----------
Subdivision Surfaces: add option disable using the limit surface
rB53f20b940a1e520e131b8bb31cf0529ed4d30f9e
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst
Modified: trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst 2020-10-21 20:32:21 UTC (rev 7264)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst 2020-10-21 20:50:45 UTC (rev 7265)
@@ -77,8 +77,13 @@
Advanced
--------
+Use Limit Surface
+ Places vertices at the surface that would be produced with infinite
+ levels of subdivision (smoothest possible shape).
+
Quality
- How precisely the vertices are positioned
+ When *Use Limit Surface* is enabled this property controls
+ how precisely vertices are positioned on the limit surface.
(relatively to their theoretical position of an infinitely subdivided mesh),
can be lowered to get a better performance.
@@ -87,8 +92,8 @@
.. note::
- This value can have an affect on how accurate :ref:`Edge Creases <modifiers-generate-subsurf-creases>` can be.
- Using a higher *Quality* value will allow for a wider range of crease values to work accurately.
+ This value can affect the accuracy of :ref:`Edge Creases <modifiers-generate-subsurf-creases>`;
+ using a higher *Quality* value will allow for a wider range of crease values to work accurately.
UV Smooth
Controls how subdivision smoothing is applied to UVs.
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