[Bf-docboard-svn] bf-manual: [7217] trunk/blender_docs/manual/render/shader_nodes/shader/specular_bsdf.rst: Fix T80849: Specular BSDF IOR to specular gave wrong example values
Aaron Carlisle
noreply at blender.org
Mon Oct 12 02:21:08 CEST 2020
Revision: 7217
https://developer.blender.org/rBM7217
Author: Blendify
Date: 2020-10-12 02:21:07 +0200 (Mon, 12 Oct 2020)
Log Message:
-----------
Fix T80849: Specular BSDF IOR to specular gave wrong example values
Modified Paths:
--------------
trunk/blender_docs/manual/render/shader_nodes/shader/specular_bsdf.rst
Modified: trunk/blender_docs/manual/render/shader_nodes/shader/specular_bsdf.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/shader/specular_bsdf.rst 2020-10-11 23:45:29 UTC (rev 7216)
+++ trunk/blender_docs/manual/render/shader_nodes/shader/specular_bsdf.rst 2020-10-12 00:21:07 UTC (rev 7217)
@@ -41,9 +41,9 @@
For example:
- - water: ior = 1.33, specular = 0.25
- - glass: ior = 1.5, specular = 0.5
- - diamond: ior = 2.417, specular = 2.15
+ - water: ior = 1.33, specular = 0.02
+ - glass: ior = 1.5, specular = 0.04
+ - diamond: ior = 2.417, specular = 0.17
Roughness
Specifies microfacet roughness of the surface for diffuse and specular reflection.
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