[Bf-docboard-svn] bf-manual: [7401] trunk/blender_docs/manual: Cleanup: Remove note about context menu thats not true anymore

Aaron Carlisle noreply at blender.org
Fri Nov 20 05:57:11 CET 2020


Revision: 7401
          https://developer.blender.org/rBM7401
Author:   Blendify
Date:     2020-11-20 05:57:10 +0100 (Fri, 20 Nov 2020)
Log Message:
-----------
Cleanup: Remove note about context menu thats not true anymore

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/outliner/editing.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst

Modified: trunk/blender_docs/manual/editors/outliner/editing.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/editing.rst	2020-11-20 04:49:01 UTC (rev 7400)
+++ trunk/blender_docs/manual/editors/outliner/editing.rst	2020-11-20 04:57:10 UTC (rev 7401)
@@ -112,8 +112,8 @@
 
 .. _bpy.ops.outliner.id_operation:
 
-ID Data Menu
-------------
+ID Data
+-------
 
 Unlink
    To unlink a data-block from its "owner" (e.g. a material from its mesh).
@@ -151,8 +151,8 @@
    Selects the linked data, see :ref:`bpy.ops.object.select_linked` for more information.
 
 
-View Menu
----------
+View
+----
 
 The view menu is part of the context menu and supported in all the Outliner elements.
 
@@ -162,7 +162,3 @@
    To collapse all levels of the tree.
 Show/Hide One Level :kbd:`NumpadPlus`/ :kbd:`NumpadMinus`
    Expand one level down in the tree or collapse one level using the keyboard shortcuts.
-
-.. note::
-
-   Some data-block types will not have a context menu at all!

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst	2020-11-20 04:49:01 UTC (rev 7400)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst	2020-11-20 04:57:10 UTC (rev 7401)
@@ -36,7 +36,7 @@
 Sculpt Base Mesh
    Makes Sculpt mode tools deform the base mesh instead of the displaced mesh,
    while previewing the displacement of higher subdivision levels.
-   This allows to see the propagation happening in real time,
+   This allows you to see the propagation of strokes in real time,
    which enables to use complex tools like Cloth or Pose
    in much higher resolutions without surface noise and artifacts.
 



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