[Bf-docboard-svn] bf-manual: [7399] trunk/blender_docs/manual: Multires: Base Mesh Sculpting
Aaron Carlisle
noreply at blender.org
Fri Nov 20 05:30:17 CET 2020
Revision: 7399
https://developer.blender.org/rBM7399
Author: Blendify
Date: 2020-11-20 05:30:17 +0100 (Fri, 20 Nov 2020)
Log Message:
-----------
Multires: Base Mesh Sculpting
rB976f0113e008b4ff2d96760b0e83d5466dda8c54
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst
Modified: trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst 2020-11-20 04:20:32 UTC (rev 7398)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst 2020-11-20 04:30:17 UTC (rev 7399)
@@ -33,6 +33,13 @@
Render
Set the level of subdivisions to show when rendering.
+Sculpt Base Mesh
+ Makes Sculpt mode tools deform the base mesh instead of the displaced mesh,
+ while previewing the displacement of higher subdivision levels.
+ This allows to see the propagation happening in real time,
+ which enables to use complex tools like Cloth or Pose
+ in much higher resolutions without surface noise and artifacts.
+
Optimal Display
When rendering the wireframe of this object, the wires of the new subdivided edges will be skipped
(only displays the edges of the original geometry).
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst 2020-11-20 04:20:32 UTC (rev 7398)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst 2020-11-20 04:30:17 UTC (rev 7399)
@@ -66,7 +66,6 @@
Increases the high frequency surface details of the mesh
by intensifying the difference between creases and valleys.
-
Strength
The amount of effect the filter has on the mesh.
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