[Bf-docboard-svn] bf-manual: [7451] trunk/blender_docs/manual: Move "Camera Parent Lock" from preferences to Object Relations
Aaron Carlisle
noreply at blender.org
Tue Dec 1 22:35:17 CET 2020
Revision: 7451
https://developer.blender.org/rBM7451
Author: Blendify
Date: 2020-12-01 22:35:17 +0100 (Tue, 01 Dec 2020)
Log Message:
-----------
Move "Camera Parent Lock" from preferences to Object Relations
rB00374fbde2bd717f3fe7b8ee5eb79be0145de37b
Modified Paths:
--------------
trunk/blender_docs/manual/editors/3dview/sidebar.rst
trunk/blender_docs/manual/editors/preferences/navigation.rst
trunk/blender_docs/manual/scene_layout/object/properties/relations.rst
Modified: trunk/blender_docs/manual/editors/3dview/sidebar.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/sidebar.rst 2020-12-01 21:18:19 UTC (rev 7450)
+++ trunk/blender_docs/manual/editors/3dview/sidebar.rst 2020-12-01 21:35:17 UTC (rev 7451)
@@ -88,7 +88,7 @@
.. hint::
This will move the camera's parent which can be useful with camera rigs.
- Use the :ref:`Camera Parent Lock <prefs-camera-parent-lock>` preference to change this behavior.
+ Use the :ref:`Camera Parent Lock <bpy.types.Object.use_camera_lock_parent>` property to change this behavior.
3D Cursor
Modified: trunk/blender_docs/manual/editors/preferences/navigation.rst
===================================================================
--- trunk/blender_docs/manual/editors/preferences/navigation.rst 2020-12-01 21:18:19 UTC (rev 7450)
+++ trunk/blender_docs/manual/editors/preferences/navigation.rst 2020-12-01 21:35:17 UTC (rev 7451)
@@ -130,16 +130,7 @@
See :ref:`3dview-fly-walk`.
-.. _prefs-camera-parent-lock:
-Camera Parent Lock
- When the camera is locked to the view, the root parent is transformed rather than the camera.
-
- .. tip::
-
- This is useful for camera rigs where you don't want to animate the camera directly.
-
-
Walk
----
Modified: trunk/blender_docs/manual/scene_layout/object/properties/relations.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/properties/relations.rst 2020-12-01 21:18:19 UTC (rev 7450)
+++ trunk/blender_docs/manual/scene_layout/object/properties/relations.rst 2020-12-01 21:35:17 UTC (rev 7451)
@@ -11,10 +11,19 @@
Parent
The object to which the selected object is parented to.
+
+.. _bpy.types.Object.parent_type:
+
Parent Type
The type of parenting used. See :doc:`parenting </scene_layout/object/editing/parent>`
for information on the different types.
+.. _bpy.types.Object.use_camera_lock_parent:
+
+Camera Parent Lock
+ When the camera is locked to the view, the root parent is transformed rather than the camera.
+ This is useful for camera rigs where you don't want to animate the camera directly.
+
.. _bpy.types.Object.track_axis:
Tracking Axis
@@ -27,6 +36,8 @@
Axis that points in the "upward" direction.
Applies to *Instance Vertices* when *Align to Vertex Normal* is enabled.
+.. _bpy.types.Object.pass_index:
+
Pass Index
Defines the index the object will have in the Object Index render pass. See :doc:`passes </render/layers/passes>`
and :doc:`ID mask </compositing/types/converter/id_mask>` for more information.
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