[Bf-docboard-svn] bf-manual: [6985] trunk/blender_docs/manual/editors/uv/selecting.rst: UV: edge-ring selection support

Aaron Carlisle carlisle.b3d at gmail.com
Sun Aug 23 02:34:29 CEST 2020


Revision: 6985
          https://developer.blender.org/rBM6985
Author:   Blendify
Date:     2020-08-23 02:34:28 +0200 (Sun, 23 Aug 2020)
Log Message:
-----------
UV: edge-ring selection support

rB1dd381828fa3f0f642086bc2bfa0c7d65efbeecb

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/uv/selecting.rst

Modified: trunk/blender_docs/manual/editors/uv/selecting.rst
===================================================================
--- trunk/blender_docs/manual/editors/uv/selecting.rst	2020-08-23 00:24:11 UTC (rev 6984)
+++ trunk/blender_docs/manual/editors/uv/selecting.rst	2020-08-23 00:34:28 UTC (rev 6985)
@@ -75,7 +75,31 @@
    Offset
       Offset from the starting point.
 
+.. seealso::
 
+   Mesh edit :ref:`Select Shortest Path <bpy.ops.mesh.shortest_path_select>`.
+
+
+.. _bpy.opsuv.select_edge_ring:
+
+Select Edge Loops
+=================
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      Edit Mode
+   :Hotkey:    :kbd:`Alt-LMB`, or :kbd:`Shift-Alt-LMB` for modifying existing selection.
+
+Holding :kbd:`Alt` while selecting a UV component selects a loop of edges that are connected in
+a line end-to-end, passing through the edge under the mouse pointer.
+Holding :kbd:`Shift-Alt` while clicking adds to the current selection.
+
+.. seealso::
+
+   Mesh edit :ref:`Select Edge Loops <bpy.ops.mesh.loop_multi_select>`.
+
+
 Header
 ======
 




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