[Bf-docboard-svn] bf-manual: [6946] trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst: Sculpt: Pose Brush option to affect loose parts

Aaron Carlisle carlisle.b3d at gmail.com
Thu Aug 6 19:06:03 CEST 2020


Revision: 6946
          https://developer.blender.org/rBM6946
Author:   Blendify
Date:     2020-08-06 19:06:03 +0200 (Thu, 06 Aug 2020)
Log Message:
-----------
Sculpt: Pose Brush option to affect loose parts

rB438bd823714a24475962ab89ad38b0d7e36349fe

Modified Paths:
--------------
    trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst	2020-08-06 16:59:51 UTC (rev 6945)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/pose.rst	2020-08-06 17:06:03 UTC (rev 6946)
@@ -4,6 +4,8 @@
 .. _bpy.types.Brush.pose_smooth_iterations:
 .. _bpy.types.Brush.pose_ik_segments:
 .. _bpy.types.Brush.use_pose_ik_anchored:
+.. _bpy.types.Brush.use_connected_only:
+.. _bpy.types.Brush.disconnected_distance_max:
 
 ****
 Pose
@@ -60,3 +62,11 @@
 
 Keep Anchor Point
    Keeps the position of the last segment in the IK chain fixed.
+
+Connected Only
+   Causes the brush to only affect topologically connected elements.
+   Disabling this can have an impact on performance; when disabled,
+   keeping the *Max Element Distance* as low as possible will help counteract the performance impact.
+
+Max Element Distance
+   Maximum distance to search for disconnected loose parts in the mesh.




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