[Bf-cycles] Minimal implementation of motion blur?
materialesescobar at hotmail.es
Mon Oct 5 13:02:08 CEST 2020
I've tried to guess without luck about adding motion blur to my sample.
Some params are easy to find like
scene->camera->shuttertime = 1.0f/speed;
But unfortunately I don't know the full chain of functions I need to call to get proper motion blur in both modes (camera/mesh).
Any help on this is welcome!
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