[Bf-cycles] Smooth Shading
3dsakr at gmail.com
Mon Mar 18 13:11:41 CET 2019
probably post an image and the xml file
On Mon, Mar 18, 2019 at 11:53 AM Santosh Singh <santoshmca.giit at gmail.com>
> Thanks for quick respose, i am using the suggested interpolation smooth,
> but the effect is not comming with render output.
> On Mon 18 Mar, 2019, 5:18 PM Mohamed Sakr, <3dsakr at gmail.com> wrote:
>> in the examples/scene_monkey.xml
>> there is this line:
>> <state interpolation="smooth" shader="monkey">
>> that smooth is the smooth shading, for flat shading change it to "flat"
>> On Mon, Mar 18, 2019 at 10:49 AM Santosh Singh <santoshmca.giit at gmail.com>
>>> Hello Team Members,
>>> I am using cycles Standalone application for render output with (GPU
>>> quadro P4000).
>>> when using bump node, getting the bump effects with flat shading.
>>> Please guide me how to use flat or smooth shading into cycles
>>> render(standalone app).
>>> I saw into blender, there is shading option for smooth and flat.
>>> Please help me render with smooth shade.
>>> Thanks & Regards
>>> Santosh Kumar Singh
>>> Software Engineer
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
> Bf-cycles mailing list
> Bf-cycles at blender.org
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