[Bf-cycles] Changing image filename at runtime?

Santosh Singh santoshmca.giit at gmail.com
Tue Jun 11 14:58:11 CEST 2019


Thanks Dear.

I saved image and its saving only system dimension because of glutreshape
function(windows size).
i was trying to save high resolution image with bigger dimensions.

I am trying to save from render buffer.

On Tue, Jun 11, 2019 at 6:24 PM Mohamed Sakr <3dsakr at gmail.com> wrote:

> I dunno how do you save the image, most likely you get the image from the
> display buffer (which at most will match your system screen)
> you need to save the image from the render buffer not the display buffer
>
> On Wed, Jun 5, 2019 at 9:18 AM Santosh Singh <santoshmca.giit at gmail.com>
> wrote:
>
>> Hello Mr Sakr,
>>
>> While i am trying to save the render image from cycles standalone
>> application,its not saving with correct height and width.
>>
>> The saving image dimension is not going beyond the system dimensions(My
>> system dimension is 1920x1080). its saving dimension is 1920x1060.
>>
>> How to save render image with higher dimensions like 3840x2160.
>>
>> Please guide me .
>>
>> regards,
>> Santosh
>>
>> On Mon, May 13, 2019 at 5:10 PM Santosh Singh <santoshmca.giit at gmail.com>
>> wrote:
>>
>>> Thanks dear.
>>>
>>> On Mon, May 13, 2019 at 4:29 PM Mohamed Sakr <3dsakr at gmail.com> wrote:
>>>
>>>> forget about aspect_ratio_viewport, in your case it equals aspect_ratio.
>>>>
>>>> On Mon, May 13, 2019 at 11:39 AM Santosh Singh <
>>>> santoshmca.giit at gmail.com> wrote:
>>>>
>>>>> Hello Mr. Sakr,
>>>>>
>>>>> I tried with your logic, i am confused with the used parameter with
>>>>> above piece of Code.
>>>>>
>>>>> Please clear about aspect_ratio, horizontal and aspect_ratio_viewport .
>>>>>
>>>>> currently i am using *aspect_ratio = (float)width/(float)height;*
>>>>> *horizontal  = width;*
>>>>> what to use for* aspect_ratio_viewport* with  the cycles standalone
>>>>> code.
>>>>>
>>>>> please clear about the above .
>>>>>
>>>>> On Mon, May 13, 2019 at 2:14 PM Santosh Singh <
>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>
>>>>>> Thanks dear.
>>>>>> I am trying with this.
>>>>>>
>>>>>> On Mon, May 13, 2019 at 2:12 PM Mohamed Sakr <3dsakr at gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> Hey,
>>>>>>>
>>>>>>> this code works for me.
>>>>>>> case 1://orthographic
>>>>>>> {
>>>>>>> cam->type = CAMERA_ORTHOGRAPHIC;
>>>>>>>
>>>>>>> if (zoom <= 0.f)
>>>>>>> break;
>>>>>>>
>>>>>>>         float xaspect = (horizontal) ? aspect_ratio : 1.f;
>>>>>>>         float yaspect = (horizontal && aspect_ratio != 0.f) ? 1.f :
>>>>>>> 1.f / aspect_ratio;
>>>>>>>
>>>>>>> float aspect_ = (aspect_ratio_viewport > aspect_ratio) ?
>>>>>>> ((aspect_ratio < 1.f) ? 1.f : aspect_ratio) : ((aspect_ratio < 1.f) ?
>>>>>>> aspect_ratio_viewport / aspect_ratio : aspect_ratio_viewport);
>>>>>>>
>>>>>>> xaspect = xaspect * 10.30f / (zoom * aspect_ * 2.0f);
>>>>>>> yaspect = yaspect * 10.30f / (zoom * aspect_ * 2.0f);
>>>>>>>
>>>>>>> cam->viewplane.left = -xaspect;
>>>>>>> cam->viewplane.right = xaspect;
>>>>>>> cam->viewplane.bottom = -yaspect;
>>>>>>> cam->viewplane.top = yaspect;
>>>>>>>         }
>>>>>>>
>>>>>>> cheers,
>>>>>>> Mohamed Sakr
>>>>>>>
>>>>>>>
>>>>>>> On Mon, May 13, 2019 at 7:39 AM Santosh Singh <
>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>
>>>>>>>> Hello Mr. Sakr,
>>>>>>>>
>>>>>>>> I am using the perspective camera view into cycles standalone and
>>>>>>>> its working fine with zoom in or zoom out(using w and s input into
>>>>>>>> interactive mode from keyboard).
>>>>>>>>
>>>>>>>> When i am trying to use orthograph camera view, i am getting
>>>>>>>> problem with zoom in and out. There is no changes at viewport.
>>>>>>>>
>>>>>>>>  Please guide me how to make working zoom factor into cycles
>>>>>>>> standalone with orthograph camera view. i am using the below xml data for
>>>>>>>> the camera view.
>>>>>>>> *<!-- Camera  -->*
>>>>>>>> * <transform matrix = "1.000000 0.000000 -0.000000 0.000000
>>>>>>>> 0.000000 1.000000 -0.000000 0.000000 0.000000 0.000000 1.000000 0.000000
>>>>>>>> -0.000000 1.500000 -3.700000 1.000000">*
>>>>>>>> * <camera width="800" height="500" type="orthograph"/>*
>>>>>>>> * </transform>*
>>>>>>>>
>>>>>>>> I saw into blender with ortho view there is one option
>>>>>>>> "Orthographic Scale", how to use into cycles standalone.
>>>>>>>> Please help me to solve my problem.
>>>>>>>>
>>>>>>>> On Wed, May 1, 2019 at 6:16 AM Santosh Singh <
>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>
>>>>>>>>> Thanks dear.
>>>>>>>>> I will check.
>>>>>>>>>
>>>>>>>>> On Wed, 1 May, 2019, 12:25 AM Mohamed Sakr, <3dsakr at gmail.com>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> this is not something that I can help you with, it is plain code,
>>>>>>>>>> all the exporter is done under Cycles/Blender/ folder, check mesh.cpp and
>>>>>>>>>> object.cpp, they got the code for motion
>>>>>>>>>>
>>>>>>>>>> On Tue, Apr 30, 2019 at 6:17 AM Santosh Singh <
>>>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> Hello Mr. Sakr.
>>>>>>>>>>>
>>>>>>>>>>> I checked into blender cycles render, there is one property
>>>>>>>>>>> related "insert keyframes" to Transform.
>>>>>>>>>>>
>>>>>>>>>>> I want same output frame by frame what keyframes are generating
>>>>>>>>>>> into blender.
>>>>>>>>>>>
>>>>>>>>>>> is this feature available int cycles standalone application. How
>>>>>>>>>>> to get render output  frame by frame with updated mesh(position data) into
>>>>>>>>>>> cycles.
>>>>>>>>>>>
>>>>>>>>>>> Please help me.
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Apr 29, 2019 at 2:39 PM Santosh Singh <
>>>>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Thanks Dear,
>>>>>>>>>>>> Its motion steps with updated mesh details  (like walk ).
>>>>>>>>>>>> Let me try with above suggestions.If i will face any problem
>>>>>>>>>>>> then i will discuss with you.
>>>>>>>>>>>>
>>>>>>>>>>>> On Mon, Apr 29, 2019 at 2:35 PM Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>>> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> do you mean motion blur? you need to set the motion blur flags
>>>>>>>>>>>>> in integrator, and fill the mesh/object motion steps, add motion blur
>>>>>>>>>>>>> attribute (STD_Motion or something).
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Mon, Apr 29, 2019 at 9:58 AM Santosh Singh <
>>>>>>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> Hello Mr. Sakr,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> How i will use animation into cycles standalone.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Please guide me.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Fri, Apr 12, 2019 at 9:46 PM F Escobar <
>>>>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Thank you but it didn't work for me neither :(
>>>>>>>>>>>>>>> ------------------------------
>>>>>>>>>>>>>>> *De:* Bf-cycles <bf-cycles-bounces at blender.org> en nombre
>>>>>>>>>>>>>>> de Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>>>>>> *Enviado:* viernes, 12 de abril de 2019 12:59
>>>>>>>>>>>>>>> *Para:* Discussion list to assist Cycles render engine
>>>>>>>>>>>>>>> developers
>>>>>>>>>>>>>>> *Asunto:* Re: [Bf-cycles] Changing image filename at
>>>>>>>>>>>>>>> runtime?
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> if (pd->filename && pd->builtin_data) //you may not need
>>>>>>>>>>>>>>> builtin_data
>>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>> _scene->image_manager->tag_reload_image(
>>>>>>>>>>>>>>> pd->filename.c_str(),
>>>>>>>>>>>>>>> pd->builtin_data,
>>>>>>>>>>>>>>> pd->interpolation,
>>>>>>>>>>>>>>> EXTENSION_CLIP,
>>>>>>>>>>>>>>> true);
>>>>>>>>>>>>>>>                }
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On Fri, Apr 12, 2019 at 7:53 AM F Escobar <
>>>>>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> ---
>>>>>>>>>>>>>>> you may need to do image_manager->tag_update(scene),
>>>>>>>>>>>>>>> probably the same for shader_manager
>>>>>>>>>>>>>>> ---
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I supposed that too but unfortunatly image_manager has no
>>>>>>>>>>>>>>> tag_update(scene)
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Regards, F.
>>>>>>>>>>>>>>> ------------------------------
>>>>>>>>>>>>>>> *De:* Bf-cycles <bf-cycles-bounces at blender.org> en nombre
>>>>>>>>>>>>>>> de Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>>>>>> *Enviado:* jueves, 11 de abril de 2019 14:59
>>>>>>>>>>>>>>> *Para:* Discussion list to assist Cycles render engine
>>>>>>>>>>>>>>> developers
>>>>>>>>>>>>>>> *Asunto:* Re: [Bf-cycles] Changing image filename at
>>>>>>>>>>>>>>> runtime?
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> you may need to do image_manager->tag_update(scene),
>>>>>>>>>>>>>>> probably the same for shader_manager
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On Thu, Apr 11, 2019 at 1:30 PM F Escobar <
>>>>>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I'm trying to change the image I'm using for scene
>>>>>>>>>>>>>>> illumination but besides I can rotate it properly changing the filename
>>>>>>>>>>>>>>> seems to have no effect.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Any tip on this? thank you in advance!
>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> --
>>>>>>>>>>>>>> Thanks & Regards
>>>>>>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>>>>>>   Software Engineer
>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>>
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> --
>>>>>>>>>>>> Thanks & Regards
>>>>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>>>>   Software Engineer
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> --
>>>>>>>>>>> Thanks & Regards
>>>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>>>   Software Engineer
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> Thanks & Regards
>>>>>>>>  Santosh Kumar Singh
>>>>>>>>   Software Engineer
>>>>>>>> _______________________________________________
>>>>>>>> Bf-cycles mailing list
>>>>>>>> Bf-cycles at blender.org
>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Bf-cycles mailing list
>>>>>>> Bf-cycles at blender.org
>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Thanks & Regards
>>>>>>  Santosh Kumar Singh
>>>>>>   Software Engineer
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Thanks & Regards
>>>>>  Santosh Kumar Singh
>>>>>   Software Engineer
>>>>> _______________________________________________
>>>>> Bf-cycles mailing list
>>>>> Bf-cycles at blender.org
>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>
>>>> _______________________________________________
>>>> Bf-cycles mailing list
>>>> Bf-cycles at blender.org
>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>
>>>
>>>
>>> --
>>> Thanks & Regards
>>>  Santosh Kumar Singh
>>>   Software Engineer
>>>
>>
>>
>> --
>> Thanks & Regards
>>  Santosh Kumar Singh
>>   Software Engineer
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> https://lists.blender.org/mailman/listinfo/bf-cycles
>


-- 
Thanks & Regards
 Santosh Kumar Singh
  Software Engineer
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