[Bf-cycles] Changing image filename at runtime?

Santosh Singh santoshmca.giit at gmail.com
Wed Jun 5 10:18:23 CEST 2019


Hello Mr Sakr,

While i am trying to save the render image from cycles standalone
application,its not saving with correct height and width.

The saving image dimension is not going beyond the system dimensions(My
system dimension is 1920x1080). its saving dimension is 1920x1060.

How to save render image with higher dimensions like 3840x2160.

Please guide me .

regards,
Santosh

On Mon, May 13, 2019 at 5:10 PM Santosh Singh <santoshmca.giit at gmail.com>
wrote:

> Thanks dear.
>
> On Mon, May 13, 2019 at 4:29 PM Mohamed Sakr <3dsakr at gmail.com> wrote:
>
>> forget about aspect_ratio_viewport, in your case it equals aspect_ratio.
>>
>> On Mon, May 13, 2019 at 11:39 AM Santosh Singh <santoshmca.giit at gmail.com>
>> wrote:
>>
>>> Hello Mr. Sakr,
>>>
>>> I tried with your logic, i am confused with the used parameter with
>>> above piece of Code.
>>>
>>> Please clear about aspect_ratio, horizontal and aspect_ratio_viewport .
>>>
>>> currently i am using *aspect_ratio = (float)width/(float)height;*
>>> *horizontal  = width;*
>>> what to use for* aspect_ratio_viewport* with  the cycles standalone
>>> code.
>>>
>>> please clear about the above .
>>>
>>> On Mon, May 13, 2019 at 2:14 PM Santosh Singh <santoshmca.giit at gmail.com>
>>> wrote:
>>>
>>>> Thanks dear.
>>>> I am trying with this.
>>>>
>>>> On Mon, May 13, 2019 at 2:12 PM Mohamed Sakr <3dsakr at gmail.com> wrote:
>>>>
>>>>> Hey,
>>>>>
>>>>> this code works for me.
>>>>> case 1://orthographic
>>>>> {
>>>>> cam->type = CAMERA_ORTHOGRAPHIC;
>>>>>
>>>>> if (zoom <= 0.f)
>>>>> break;
>>>>>
>>>>>         float xaspect = (horizontal) ? aspect_ratio : 1.f;
>>>>>         float yaspect = (horizontal && aspect_ratio != 0.f) ? 1.f :
>>>>> 1.f / aspect_ratio;
>>>>>
>>>>> float aspect_ = (aspect_ratio_viewport > aspect_ratio) ?
>>>>> ((aspect_ratio < 1.f) ? 1.f : aspect_ratio) : ((aspect_ratio < 1.f) ?
>>>>> aspect_ratio_viewport / aspect_ratio : aspect_ratio_viewport);
>>>>>
>>>>> xaspect = xaspect * 10.30f / (zoom * aspect_ * 2.0f);
>>>>> yaspect = yaspect * 10.30f / (zoom * aspect_ * 2.0f);
>>>>>
>>>>> cam->viewplane.left = -xaspect;
>>>>> cam->viewplane.right = xaspect;
>>>>> cam->viewplane.bottom = -yaspect;
>>>>> cam->viewplane.top = yaspect;
>>>>>         }
>>>>>
>>>>> cheers,
>>>>> Mohamed Sakr
>>>>>
>>>>>
>>>>> On Mon, May 13, 2019 at 7:39 AM Santosh Singh <
>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>
>>>>>> Hello Mr. Sakr,
>>>>>>
>>>>>> I am using the perspective camera view into cycles standalone and its
>>>>>> working fine with zoom in or zoom out(using w and s input into interactive
>>>>>> mode from keyboard).
>>>>>>
>>>>>> When i am trying to use orthograph camera view, i am getting problem
>>>>>> with zoom in and out. There is no changes at viewport.
>>>>>>
>>>>>>  Please guide me how to make working zoom factor into cycles
>>>>>> standalone with orthograph camera view. i am using the below xml data for
>>>>>> the camera view.
>>>>>> *<!-- Camera  -->*
>>>>>> * <transform matrix = "1.000000 0.000000 -0.000000 0.000000 0.000000
>>>>>> 1.000000 -0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 -0.000000
>>>>>> 1.500000 -3.700000 1.000000">*
>>>>>> * <camera width="800" height="500" type="orthograph"/>*
>>>>>> * </transform>*
>>>>>>
>>>>>> I saw into blender with ortho view there is one option "Orthographic
>>>>>> Scale", how to use into cycles standalone.
>>>>>> Please help me to solve my problem.
>>>>>>
>>>>>> On Wed, May 1, 2019 at 6:16 AM Santosh Singh <
>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>
>>>>>>> Thanks dear.
>>>>>>> I will check.
>>>>>>>
>>>>>>> On Wed, 1 May, 2019, 12:25 AM Mohamed Sakr, <3dsakr at gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> this is not something that I can help you with, it is plain code,
>>>>>>>> all the exporter is done under Cycles/Blender/ folder, check mesh.cpp and
>>>>>>>> object.cpp, they got the code for motion
>>>>>>>>
>>>>>>>> On Tue, Apr 30, 2019 at 6:17 AM Santosh Singh <
>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>
>>>>>>>>> Hello Mr. Sakr.
>>>>>>>>>
>>>>>>>>> I checked into blender cycles render, there is one property
>>>>>>>>> related "insert keyframes" to Transform.
>>>>>>>>>
>>>>>>>>> I want same output frame by frame what keyframes are generating
>>>>>>>>> into blender.
>>>>>>>>>
>>>>>>>>> is this feature available int cycles standalone application. How
>>>>>>>>> to get render output  frame by frame with updated mesh(position data) into
>>>>>>>>> cycles.
>>>>>>>>>
>>>>>>>>> Please help me.
>>>>>>>>>
>>>>>>>>> On Mon, Apr 29, 2019 at 2:39 PM Santosh Singh <
>>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>> Thanks Dear,
>>>>>>>>>> Its motion steps with updated mesh details  (like walk ).
>>>>>>>>>> Let me try with above suggestions.If i will face any problem then
>>>>>>>>>> i will discuss with you.
>>>>>>>>>>
>>>>>>>>>> On Mon, Apr 29, 2019 at 2:35 PM Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>>> do you mean motion blur? you need to set the motion blur flags
>>>>>>>>>>> in integrator, and fill the mesh/object motion steps, add motion blur
>>>>>>>>>>> attribute (STD_Motion or something).
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Apr 29, 2019 at 9:58 AM Santosh Singh <
>>>>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Hello Mr. Sakr,
>>>>>>>>>>>>
>>>>>>>>>>>> How i will use animation into cycles standalone.
>>>>>>>>>>>>
>>>>>>>>>>>> Please guide me.
>>>>>>>>>>>>
>>>>>>>>>>>> On Fri, Apr 12, 2019 at 9:46 PM F Escobar <
>>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Thank you but it didn't work for me neither :(
>>>>>>>>>>>>> ------------------------------
>>>>>>>>>>>>> *De:* Bf-cycles <bf-cycles-bounces at blender.org> en nombre de
>>>>>>>>>>>>> Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>>>> *Enviado:* viernes, 12 de abril de 2019 12:59
>>>>>>>>>>>>> *Para:* Discussion list to assist Cycles render engine
>>>>>>>>>>>>> developers
>>>>>>>>>>>>> *Asunto:* Re: [Bf-cycles] Changing image filename at runtime?
>>>>>>>>>>>>>
>>>>>>>>>>>>> if (pd->filename && pd->builtin_data) //you may not need
>>>>>>>>>>>>> builtin_data
>>>>>>>>>>>>> {
>>>>>>>>>>>>> _scene->image_manager->tag_reload_image(
>>>>>>>>>>>>> pd->filename.c_str(),
>>>>>>>>>>>>> pd->builtin_data,
>>>>>>>>>>>>> pd->interpolation,
>>>>>>>>>>>>> EXTENSION_CLIP,
>>>>>>>>>>>>> true);
>>>>>>>>>>>>>                }
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Fri, Apr 12, 2019 at 7:53 AM F Escobar <
>>>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>> ---
>>>>>>>>>>>>> you may need to do image_manager->tag_update(scene), probably
>>>>>>>>>>>>> the same for shader_manager
>>>>>>>>>>>>> ---
>>>>>>>>>>>>>
>>>>>>>>>>>>> I supposed that too but unfortunatly image_manager has no
>>>>>>>>>>>>> tag_update(scene)
>>>>>>>>>>>>>
>>>>>>>>>>>>> Regards, F.
>>>>>>>>>>>>> ------------------------------
>>>>>>>>>>>>> *De:* Bf-cycles <bf-cycles-bounces at blender.org> en nombre de
>>>>>>>>>>>>> Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>>>> *Enviado:* jueves, 11 de abril de 2019 14:59
>>>>>>>>>>>>> *Para:* Discussion list to assist Cycles render engine
>>>>>>>>>>>>> developers
>>>>>>>>>>>>> *Asunto:* Re: [Bf-cycles] Changing image filename at runtime?
>>>>>>>>>>>>>
>>>>>>>>>>>>> you may need to do image_manager->tag_update(scene), probably
>>>>>>>>>>>>> the same for shader_manager
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Thu, Apr 11, 2019 at 1:30 PM F Escobar <
>>>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>> I'm trying to change the image I'm using for scene
>>>>>>>>>>>>> illumination but besides I can rotate it properly changing the filename
>>>>>>>>>>>>> seems to have no effect.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Any tip on this? thank you in advance!
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> --
>>>>>>>>>>>> Thanks & Regards
>>>>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>>>>   Software Engineer
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> --
>>>>>>>>>> Thanks & Regards
>>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>>   Software Engineer
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> Thanks & Regards
>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>   Software Engineer
>>>>>>>>> _______________________________________________
>>>>>>>>> Bf-cycles mailing list
>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> Bf-cycles mailing list
>>>>>>>> Bf-cycles at blender.org
>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>> --
>>>>>> Thanks & Regards
>>>>>>  Santosh Kumar Singh
>>>>>>   Software Engineer
>>>>>> _______________________________________________
>>>>>> Bf-cycles mailing list
>>>>>> Bf-cycles at blender.org
>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>
>>>>> _______________________________________________
>>>>> Bf-cycles mailing list
>>>>> Bf-cycles at blender.org
>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>
>>>>
>>>>
>>>> --
>>>> Thanks & Regards
>>>>  Santosh Kumar Singh
>>>>   Software Engineer
>>>>
>>>
>>>
>>> --
>>> Thanks & Regards
>>>  Santosh Kumar Singh
>>>   Software Engineer
>>> _______________________________________________
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>
>
>
> --
> Thanks & Regards
>  Santosh Kumar Singh
>   Software Engineer
>


-- 
Thanks & Regards
 Santosh Kumar Singh
  Software Engineer
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