[Bf-cycles] Build without OpenImageIO

Guillaume Chéreau guillaume.chereau at gmail.com
Sun Mar 11 15:42:10 CET 2018


OK, then here is the link:
https://github.com/guillaumechereau/cycles/tree/remove_oiio

This is the branch 'remove_oiio' in my cycles github repo. Please
ignore the master branch, as it's mostly quick hacks I did in order to
have something working for goxel.

Guillaume

On Sun, Mar 11, 2018 at 9:10 PM, Nathan Letwory <nathan at mcneel.com> wrote:
> The github URL to it should be ok.
>
> On 11 Mar 2018 1:01 pm, "Guillaume Chéreau" <guillaume.chereau at gmail.com>
> wrote:
>>
>> I started to work on a proper branch, it's not done yet, but I can
>> push it online if anybody is interested to have a look.
>> What would be the easiest way to share a branch for review?
>>
>> Regards,
>> Guillaume
>>
>> On Wed, Mar 7, 2018 at 6:05 AM, Brecht Van Lommel
>> <brechtvanlommel at pandora.be> wrote:
>> > Using std::string instead of ustring will lead to a lot more memory
>> > allocations, which can be slow but may be ok in practice for the way
>> > Cycles
>> > uses it.
>> >
>> > Feel free to submit a patch on developer.blender.org when you think the
>> > code
>> > is in a good state.
>> >
>> > On Tue, Mar 6, 2018 at 4:47 AM, Guillaume Chéreau
>> > <guillaume.chereau at gmail.com> wrote:
>> >>
>> >> I just started a branch of Cycles on github for the goxel version.
>> >>
>> >> My first commit allows to use std::string for ustring and a custom
>> >> implementation of TypeDef:
>> >>
>> >>
>> >> https://github.com/guillaumechereau/cycles/commit/0f286bc4da5536a19640eb4ede640423e317e733
>> >>
>> >> Regards,
>> >> Guillaume
>> >>
>> >> On Tue, Mar 6, 2018 at 10:05 AM, Guillaume Chéreau
>> >> <guillaume.chereau at gmail.com> wrote:
>> >> > It is actually not difficult to replace oiio ustring with std::string
>> >> > in the code, since the api are almost the same, but the performance
>> >> > are probably not as good with std::string.
>> >> >
>> >> > In util/util_param.h, I can comment out the OpenImageIO/ustring.h
>> >> > include and add those lines:
>> >> >
>> >> > // ustring implementation based on std::string.
>> >> > class ustring : public std::string
>> >> > {
>> >> > public:
>> >> >     ustring() {}
>> >> >     explicit ustring(const char *str) : std::string(str) {}
>> >> >     ustring (const ustring &str) : ustring(str.c_str()) {}
>> >> >     ustring (const std::string &str) : ustring(str.c_str()) {}
>> >> >     const std::string &string() const { return *this; }
>> >> >     operator int(void) const { return !empty(); }
>> >> >     const ustring &operator=(const char *str) { *this = str; return
>> >> > *this; }
>> >> > };
>> >> > typedef std::hash<std::string> ustringHash;
>> >> >
>> >> > And the compilation works.
>> >> >
>> >> > Similar treatment can be done for typedesc.
>> >> >
>> >> >
>> >> > Regards,
>> >> > Guillaume
>> >> >
>> >> > --
>> >> > Guillaume
>> >> > guillaume.chereau at gmail.com
>> >> > +886 970422910
>> >>
>> >>
>> >>
>> >> --
>> >> Guillaume
>> >> guillaume.chereau at gmail.com
>> >> +886 970422910
>> >> _______________________________________________
>> >> Bf-cycles mailing list
>> >> Bf-cycles at blender.org
>> >> https://lists.blender.org/mailman/listinfo/bf-cycles
>> >
>> >
>> >
>> > _______________________________________________
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>> > Bf-cycles at blender.org
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>> >
>>
>>
>>
>> --
>> Guillaume
>> guillaume.chereau at gmail.com
>> +886 970422910
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-cycles
>
>
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-- 
Guillaume
guillaume.chereau at gmail.com
+886 970422910


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