[Bf-cycles] GSOC Cycles projects

Zsolt Kormany akormanyzsolt at gmail.com
Tue Feb 13 21:49:30 CET 2018


Hi all,

I am interested in the projects called: Physically Based Hair Shader, and
Many Light Sampling. Would you be so nice to give me more information about
it? Which project has a bigger priority?

The good thing about these projects is that I am a Visual Informatics
master student, and I am still looking for a thesis topic, and I in my
point of view, these are excellent topics for that also.

Thanks,
Zsolt (Ryper)
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