[Bf-cycles] progressive updates from a headless CUDA render

Nathan Letwory nathan at mcneel.com
Thu Mar 9 21:43:52 CET 2017

On 17/03/09 18:46, Sergey Sharybin wrote:
> Hi,
>  merge
> progressive and progressive_refine. Those are same thing, just one for
> the interactive render and other is for final render.

Are you sure they are the same? My understanding is that progressive
means updating render result as they come in. Progressive refine on the
other hand is the initial lower-resolution versions rendered before
rendering the requested resolution.

Nathan Letwory

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