[Bf-cycles] Learning about custom render engine integration into Blender using Cycles sources
Brecht Van Lommel
brechtvanlommel at pandora.be
Sat Jun 17 18:13:45 CEST 2017
There's an example of a custom render engine in the documentation here.
In general for renderer integration most of the Python API is the same as
other types of addons. There's also lots of renderer addons out there where
you can look at the code for inspiration.
On Fri, Jun 16, 2017 at 4:39 PM, Sylvain Meunier <sylvain.meunier at gmail.com>
> I really love how Cycles is integrated into Blender and I want to achieve
> something similar with my own toy engine (not a path tracer though).
> I'm looking for entry points in Cycles sources and interesting links to
> Best regards
> Bf-cycles mailing list
> Bf-cycles at blender.org
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