[Bf-cycles] Build Cycles CUDA binaries

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Jan 5 12:18:47 CET 2017


Difficult to say what the problem would be without seeing the
configuration that you used and what it says in the build log.

Mainly you need to ensure that WITH_CYCLES_CUDA_BINARIES is ON, that
CYCLES_CUDA_BINARIES_ARCH contains the architecture of your GPU (check
https://developer.nvidia.com/cuda-gpus for the compute capability
number). And then you should look at the CMake output to check that it
properly detected your CUDA installation.

On Tue, Jan 3, 2017 at 2:58 PM, Michal Valent <daddymxiii at gmail.com> wrote:
> Hi,
>
> I would like to build Cycles CUDA binaries
> according to
> https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/msvc/CMake
> https://wiki.blender.org/index.php/Dev:Source/Render/Cycles/Building
>
> but after build in Visual Studio community 2013 I have
>
> 2.78.4 date 2016-12-29
> ...
> Blender User Preferences
> System
> Cycles Compute Device: None
>
> Cycles Render
> Render
> Device: CPU + GPU Compute ... UI element is grayed but can be switched
> between these two values
>
> GPU Compute not functioning.
>
> ---
>
> I put this question here
> https://blenderartists.org/forum/showthread.php?413187-Building-Blender-in-VS2013-not-successful-with-CUDA
> and nobody answered to me.
>
> Please what am I doing wrong ?
>
> DaddyMX
>
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> Bf-cycles at blender.org
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