[Bf-cycles] Tile memory deleted before rendering complete
griffin2000
garethmorgan1977 at gmail.com
Wed Dec 6 19:04:44 CET 2017
So for me it will always crash at ToT if session_params.progressive is false,
whether or not session_params.progressive_refine is set (both in my app and
the cycles_standalone)
There is a check for progressive in TileManager::finish_tile so it will
always release the tile immediately in this case, and cause the crash.
if(progressive) {
return true;
}
--
Sent from: http://blender.45788.x6.nabble.com/Bf-cycles-f7.html
More information about the Bf-cycles
mailing list