[Bf-cycles] Cycles contributor meeting at Blender Conference
blender at dingto.org
Sun Oct 2 21:19:59 CEST 2016
Blender Conference is getting closer and I was asked to coordinate the
Cycles meeting a bit. (See Tons original mail below for details about
I would like Cycles contributors, who attend the conference to mail back
topic suggestions and wishes. What shall be discussed during the
meeting, is there anything in particular we should focus on?
Apart from a brief introduction round, discussing a roadmap for the next
year, there should be plenty of time for other topics.
Am 10.08.2016 um 12:33 schrieb Ton Roosendaal:
> Hi all,
> During the Blender Conference I would like to reserve a meeting room with 16-20 seats (around a table) for a couple of more focused Cycles developers/contributor meetings. This would be open for anyone who contributes to Cycles in one or another way (cycles coders, 3rd party product integrators, studio pipeline engineers).
> Access to the sessions would be based on reservation, I will maintain a list of participants, which I'll verify with Brecht and Sergey. I'll give priority to active contributors and coders. One or two artists who are closely involved could be added on the list too.
> Goal is to have quality time together, on high technical level, to discuss the current projects and agree on a roadmap. No streaming or recording would happen here.
> Special attention could go to companies/developers who integrate Cycles in their own products or studio pipelines, to make sure they can keep using Cycles and that they feel welcome to contribute back. Finally the need for an 'architecture review board' could be checked on.
> The main topics and outcome of the meeting can be presented the day after in an open feedback session in the Salon.
> I suggest to schedule as follows:
> Saturday 29 October: Room available from 13:30 - 17:00
> Sunday 30 October: Salon presentation in afternoon.
> Ton Roosendaal - ton at blender.org - www.blender.org
> Chairman Blender Foundation, Producer Blender Institute
> Support us - join blender.cloud or Blender Dev Fund.
> Bf-cycles mailing list
> Bf-cycles at blender.org
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