[Bf-cycles] Architecture texture coordinates
nathan at mcneel.com
Tue Jun 21 15:35:00 CEST 2016
I already replied to the task on phab, but wanted to make the list aware
that for RhinoCycles we already have architecture texture coords added.
I'm happy to prepare a patch based on which the remaining part (Blender
UI) can be done.
On 6/21/2016 4:05 PM, Dalai Felinto wrote:
> I created a new design task to discuss the eventual support of
> "architecture texture coordinates" in Cycles.
> The idea is to discuss and decide on an implementation for a new
> texture coordinates input for Cycles, aiming initially at architecture
> The phabricator link is:
> Bf-cycles mailing list
> Bf-cycles at blender.org
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