[Bf-cycles] A couple of questions...

Gottfried Hofmann gottfried at blenderdiplom.com
Thu Jun 16 10:52:52 CEST 2016


On 16.06.2016 10:45, Thomas Volkmann wrote:

> It should be on object level... so if some objects share the same
> material, each would get a different random number that could be used
> for color variations or whatever.

There is a node for that:
Input -> Object Info -> Random Socket

Cheers,
Gottfried

-- 
Gottfried Hofmann
Blender Foundation Certified Trainer
www.BlenderDiplom.com


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