[Bf-cycles] A couple of questions...
gottfried at blenderdiplom.com
Thu Jun 16 10:52:52 CEST 2016
On 16.06.2016 10:45, Thomas Volkmann wrote:
> It should be on object level... so if some objects share the same
> material, each would get a different random number that could be used
> for color variations or whatever.
There is a node for that:
Input -> Object Info -> Random Socket
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