[Bf-cycles] what is wrong with Cycles shading?
Jens Verwiebe
info at jensverwiebe.de
Fri Jul 22 20:23:24 CEST 2016
Simon wrote a nice roundup how to avoid this problem:
http://www.luxrender.net/forum/viewtopic.php?f=16&t=12915&sid=491a9ddde516d57dd801dfab3f728992#p122655
Jens
Am 22.07.2016 um 19:17 schrieb Matthew Heimlich:
> This is a terminator error. Without introducing bias, this exists in
> every path tracer. There's really not much to be done about it aside
> from increasing the resolution of the mesh.
>
> On Fri, Jul 22, 2016 at 1:11 PM, Mohamed Sakr <3dsakr at gmail.com
> <mailto:3dsakr at gmail.com>> wrote:
>
> Hi,
>
> there is a potential problem with Cycles shading.
> please help to clarify what is going wrong.
>
> @Sergey , @Brecht
> this scene is just a light, sphere and a plane., sphere subd = 32.
> , even if the sphere is not perfect, it got a remarkable problem
> in shading, what causes this, + how to solve it.
>
> cheers,
> Mohamed Sakr
>
> Inline image 1
>
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Jens Verwiebe
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