[Bf-cycles] consequence of commenting out some portions of code

Mohamed Sakr 3dsakr at gmail.com
Sat Jan 30 19:47:42 CET 2016


in an approach of using background = false "without drawing".
found that I'm forced to comment out this part:

	if(!(params.background && params.output_path.empty())) {
		tile_manager.state.buffer.get_offset_stride(rtile.offset, rtile.stride);

		rtile.buffer = buffers->buffer.device_pointer;
		rtile.rng_state = buffers->rng_state.device_pointer;
		rtile.buffers = buffers;

		device->map_tile(tile_device, rtile);

		return true;

once I do so, everything goes fine!
any idea if this will cause memory leak or any unexpected behavior?

Mohamed Sakr

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