[Bf-cycles] Working on a Cycles 3ds Max plugin
jlwitthuhn at gmail.com
Tue Jan 26 00:30:02 CET 2016
I'm just using the cycles c++ api (ccl::Session, ccl::Scene, etc) in much
the same way cycles standalone does.
On Mon, Jan 25, 2016 at 4:14 AM, Dalai Felinto <dfelinto at gmail.com> wrote:
> Nice demo indeed.
> Which API are you using for it? The Python API, or the C API Nathan has
> been developing for the Rhino plugin?
> On Jan 25, 2016 05:58, "Sergey Sharybin" <sergey.vfx at gmail.com> wrote:
>> Nice demo, thanks for sharing it! Always great to see Cycles used more :)
>> On Mon, Jan 25, 2016 at 10:04 AM, Jeffrey Witthuhn <jlwitthuhn at gmail.com>
>>> Hello all,
>>> I've been working on a cycles plugin for max for a bit now and thought
>>> I've gotten far enough along to share my progress with anyone on this list
>>> who might be interested. I have put together a ~10 minute demo video
>>> available here on youtube showing the basic features of the plugin so far:
>>> I don't have a lot to say about it now apart from the feature demo, just
>>> thought I would announce that this is something I'm working on. I plan to
>>> continue to post updates to that youtube channel as I add support for more
>>> cycles features.
>>> If anyone here has any questions/comments please let me know, I also
>>> hang around in #blendercoders as jwitthuhn but I usually don't talk a lot.
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>> With best regards, Sergey Sharybin
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
> Bf-cycles mailing list
> Bf-cycles at blender.org
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