[Bf-cycles] curved motion blur

Sergey Sharybin sergey.vfx at gmail.com
Tue Feb 2 09:24:13 CET 2016


Curved motion blur was disabled in the code since it had some known issues
with it.

If your mesh verticies are in the world space then you'll be just confusing
instancing code and such.

On Mon, Feb 1, 2016 at 11:06 PM, Aaron Carlisle <carlisle.aaron00 at gmail.com>
wrote:

> Do you mean Shutter Type [1] This has been added to Blender recently
> and will be available for 2.77. However it can also be downloaded from
> The daily builds. [2]
>
>
> 1. https://www.blender.org/manual/render/cycles/settings/motion_blur.html
> 2. https://builder.blender.org/download/
>
> On Mon, Feb 1, 2016 at 3:49 PM, Mohamed Sakr <3dsakr at gmail.com> wrote:
>
>> not subframe sampling.
>> but multiple transforms "not just 2"
>>
>> On Mon, Feb 1, 2016 at 4:49 PM, David Stringham <str3183 at hotmail.com>
>> wrote:
>>
>>> It sounds like what you are looking for is subframe sampling of motion
>>> blur.
>>>
>>>
>>> ---------- Forwarded message ----------
>>> From: Mohamed Sakr <3dsakr at gmail.com>
>>> To: Discussion list to assist Cycles render engine developers <
>>> bf-cycles at blender.org>
>>> Cc:
>>> Date: Sat, 30 Jan 2016 12:45:42 -0600
>>> Subject: [Bf-cycles] curved motion blur
>>> Hi,
>>>
>>> I'm trying to achieve a curved motion blur.
>>> the only way that I found is:
>>> mesh->tfm = tfm;
>>> motion.pre = tfm;
>>> motion.post = tfm;
>>>
>>> and the mesh points ALL in world space.
>>> is this a good approach? "I feel it is hacky.."
>>> ideas?
>>>
>>> cheers,
>>> Mohamed Sakr
>>>
>>>
>>> _______________________________________________
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>>
>>>
>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
>>
>
> _______________________________________________
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>


-- 
With best regards, Sergey Sharybin
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